First update pass (1/3) - ~1400 -> 82 errors

This is first update pass, which is mainly import reorganization, name
fixes, etc... Although some parts of second were done where changes
aren't important.
Errors: ~1400 -> 82.
This commit is contained in:
elix-x
2016-06-19 14:43:27 +02:00
parent d9725a7d9b
commit 5498eb6d7c
288 changed files with 1637 additions and 1420 deletions
@@ -26,7 +26,7 @@ import net.minecraft.block.material.Material;
public class AEGlassMaterial extends Material
{
public static final AEGlassMaterial INSTANCE = ( new AEGlassMaterial( MapColor.airColor ) );
public static final AEGlassMaterial INSTANCE = ( new AEGlassMaterial( MapColor.AIR ) );
public AEGlassMaterial( final MapColor color )
{
@@ -29,6 +29,7 @@ import java.util.List;
import com.google.common.collect.ImmutableSet;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.inventory.InventoryCrafting;
@@ -37,10 +38,10 @@ import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import appeng.api.AEApi;
@@ -1186,19 +1187,20 @@ public class DualityInterface implements IGridTickable, IStorageMonitorable, IIn
}
}
final Block directedBlock = hostWorld.getBlockState( targ ).getBlock();
ItemStack what = new ItemStack( directedBlock, 1, directedBlock.getDamageValue( hostWorld, targ ) );
final IBlockState directedBlockState = hostWorld.getBlockState( targ );
final Block directedBlock = directedBlockState.getBlock();
ItemStack what = new ItemStack( directedBlock, 1, directedBlock.getMetaFromState( directedBlockState ) );
try
{
Vec3 from = new Vec3( hostTile.getPos().getX() + 0.5, hostTile.getPos().getY() + 0.5, hostTile.getPos().getZ() + 0.5 );
Vec3d from = new Vec3d( hostTile.getPos().getX() + 0.5, hostTile.getPos().getY() + 0.5, hostTile.getPos().getZ() + 0.5 );
from = from.addVector( direction.getFrontOffsetX() * 0.501, direction.getFrontOffsetY() * 0.501, direction.getFrontOffsetZ() * 0.501 );
final Vec3 to = from.addVector( direction.getFrontOffsetX(), direction.getFrontOffsetY(), direction.getFrontOffsetZ() );
final MovingObjectPosition mop = hostWorld.rayTraceBlocks( from, to, true );
final Vec3d to = from.addVector( direction.getFrontOffsetX(), direction.getFrontOffsetY(), direction.getFrontOffsetZ() );
final RayTraceResult mop = hostWorld.rayTraceBlocks( from, to, true );
if( mop != null && !BAD_BLOCKS.contains( directedBlock ) )
{
if( mop.getBlockPos().equals( directedTile.getPos() ) )
{
final ItemStack g = directedBlock.getPickBlock( mop, hostWorld, directedTile.getPos() );
final ItemStack g = directedBlock.getPickBlock( directedBlockState, mop, hostWorld, directedTile.getPos(), null );
if( g != null )
{
what = g;
@@ -22,8 +22,8 @@ package appeng.helpers;
import java.util.List;
import net.minecraft.entity.Entity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
@@ -21,9 +21,9 @@ package appeng.helpers;
import net.minecraft.block.BlockTorch;
import net.minecraft.block.state.IBlockState;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumFacing.Axis;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
+2 -2
View File
@@ -22,7 +22,7 @@ package appeng.helpers;
import io.netty.buffer.ByteBuf;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.Vec3;
import net.minecraft.util.math.Vec3d;
import appeng.api.util.AEColor;
@@ -35,7 +35,7 @@ public class Splotch
private final AEColor color;
private final int pos;
public Splotch( final AEColor col, final boolean lit, final EnumFacing side, final Vec3 position )
public Splotch( final AEColor col, final boolean lit, final EnumFacing side, final Vec3d position )
{
this.color = col;
this.lumen = lit;