First update pass (1/3) - ~1400 -> 82 errors

This is first update pass, which is mainly import reorganization, name
fixes, etc... Although some parts of second were done where changes
aren't important.
Errors: ~1400 -> 82.
This commit is contained in:
elix-x
2016-06-19 14:43:27 +02:00
parent d9725a7d9b
commit 5498eb6d7c
288 changed files with 1637 additions and 1420 deletions
@@ -34,13 +34,14 @@ import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.BlockPos;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumWorldBlockLayer;
import net.minecraft.util.EnumHand;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.common.registry.GameRegistry.UniqueIdentifier;
import appeng.api.AEApi;
import appeng.api.exceptions.MissingDefinition;
@@ -68,9 +69,9 @@ public class ItemFacade extends AEBaseItem implements IFacadeItem, IAlphaPassIte
}
@Override
public boolean onItemUseFirst( final ItemStack is, final EntityPlayer player, final World world, final BlockPos pos, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
public EnumActionResult onItemUseFirst( final ItemStack is, final EntityPlayer player, final World world, final BlockPos pos, final EnumFacing side, final float hitX, final float hitY, final float hitZ, final EnumHand hand )
{
return AEApi.instance().partHelper().placeBus( is, pos, side, player, world );
return AEApi.instance().partHelper().placeBus( is, pos, side, player, world ) ? EnumActionResult.SUCCESS : EnumActionResult.FAIL;
}
@Override
@@ -104,7 +105,7 @@ public class ItemFacade extends AEBaseItem implements IFacadeItem, IAlphaPassIte
if( this.subTypes == null )
{
this.subTypes = new ArrayList<ItemStack>( 1000 );
for( final Object blk : Block.blockRegistry )
for( final Object blk : Block.REGISTRY )
{
final Block b = (Block) blk;
try
@@ -154,7 +155,7 @@ public class ItemFacade extends AEBaseItem implements IFacadeItem, IAlphaPassIte
final boolean enableGlass = b instanceof BlockGlass || b instanceof BlockStainedGlass;
final boolean disableOre = b instanceof QuartzOreBlock;
final boolean defaultValue = ( b.isOpaqueCube() && !b.getTickRandomly() && !hasTile && !disableOre ) || enableGlass;
final boolean defaultValue = ( b.isOpaqueCube(b.getDefaultState()) && !b.getTickRandomly() && !hasTile && !disableOre ) || enableGlass;
if( FacadeConfig.instance.checkEnabled( b, metadata, defaultValue ) )
{
if( returnItem )
@@ -168,6 +169,7 @@ public class ItemFacade extends AEBaseItem implements IFacadeItem, IAlphaPassIte
ds[0] = Item.getIdFromItem( l.getItem() );
ds[1] = metadata;
data.setIntArray( "x", ds );
//TODO 1.9.4 - UniqueIdentifier => ResourceLocation ???
final UniqueIdentifier ui = GameRegistry.findUniqueIdentifierFor( l.getItem() );
data.setString( "modid", ui.modId );
data.setString( "itemname", ui.name );
@@ -238,7 +240,7 @@ public class ItemFacade extends AEBaseItem implements IFacadeItem, IAlphaPassIte
}
}
}
return Blocks.glass;
return Blocks.GLASS;
}
public List<ItemStack> getFacades()
@@ -252,7 +254,7 @@ public class ItemFacade extends AEBaseItem implements IFacadeItem, IAlphaPassIte
this.calculateSubTypes();
if( this.subTypes.isEmpty() )
{
return new ItemStack( Items.cake );
return new ItemStack( Items.CAKE );
}
return this.subTypes.get( 0 );
}
@@ -282,7 +284,7 @@ public class ItemFacade extends AEBaseItem implements IFacadeItem, IAlphaPassIte
}
final Block blk = Block.getBlockFromItem( out.getItem() );
if( blk != null && blk.canRenderInLayer( EnumWorldBlockLayer.TRANSLUCENT ) )
if( blk != null && blk.canRenderInLayer( BlockRenderLayer.TRANSLUCENT ) )
{
return true;
}