First update pass (1/3) - ~1400 -> 82 errors

This is first update pass, which is mainly import reorganization, name
fixes, etc... Although some parts of second were done where changes
aren't important.
Errors: ~1400 -> 82.
This commit is contained in:
elix-x
2016-06-19 14:43:27 +02:00
parent d9725a7d9b
commit 5498eb6d7c
288 changed files with 1637 additions and 1420 deletions
@@ -29,8 +29,11 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockPos;
import net.minecraft.util.ActionResult;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import appeng.api.AEApi;
@@ -217,10 +220,10 @@ public final class ItemBasicStorageCell extends AEBaseItem implements IStorageCe
}
@Override
public ItemStack onItemRightClick( final ItemStack stack, final World world, final EntityPlayer player )
public ActionResult<ItemStack> onItemRightClick( final ItemStack stack, final World world, final EntityPlayer player, final EnumHand hand )
{
this.disassembleDrive( stack, world, player );
return stack;
return new ActionResult<ItemStack>( EnumActionResult.SUCCESS, stack );
}
private boolean disassembleDrive( final ItemStack stack, final World world, final EntityPlayer player )
@@ -246,7 +249,7 @@ public final class ItemBasicStorageCell extends AEBaseItem implements IStorageCe
final ItemStack extraB = ia.addItems( this.component.stack( 1 ) );
if( extraB != null )
{
player.dropPlayerItemWithRandomChoice( extraB, false );
player.dropItem( extraB, false );
}
// drop upgrades
@@ -257,7 +260,7 @@ public final class ItemBasicStorageCell extends AEBaseItem implements IStorageCe
final ItemStack leftStack = ia.addItems( upgradeStack );
if( leftStack != null && upgradeStack.getItem() instanceof IUpgradeModule )
{
player.dropPlayerItemWithRandomChoice( upgradeStack, false );
player.dropItem( upgradeStack, false );
}
}
@@ -267,7 +270,7 @@ public final class ItemBasicStorageCell extends AEBaseItem implements IStorageCe
final ItemStack extraA = ia.addItems( storageCellStack );
if( extraA != null )
{
player.dropPlayerItemWithRandomChoice( extraA, false );
player.dropItem( extraA, false );
}
}
@@ -284,9 +287,9 @@ public final class ItemBasicStorageCell extends AEBaseItem implements IStorageCe
}
@Override
public boolean onItemUseFirst( final ItemStack stack, final EntityPlayer player, final World world, final BlockPos pos, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
public EnumActionResult onItemUseFirst( final ItemStack stack, final EntityPlayer player, final World world, final BlockPos pos, final EnumFacing side, final float hitX, final float hitY, final float hitZ, final EnumHand hand )
{
return this.disassembleDrive( stack, world, player );
return this.disassembleDrive( stack, world, player ) ? EnumActionResult.SUCCESS : EnumActionResult.FAIL;
}
@Override