First update pass (1/3) - ~1400 -> 82 errors
This is first update pass, which is mainly import reorganization, name fixes, etc... Although some parts of second were done where changes aren't important. Errors: ~1400 -> 82.
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@@ -29,6 +29,9 @@ import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTUtil;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.EnumActionResult;
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import net.minecraft.util.EnumHand;
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import net.minecraft.world.World;
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import appeng.api.config.SecurityPermissions;
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@@ -56,29 +59,29 @@ public class ToolBiometricCard extends AEBaseItem implements IBiometricCard
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}
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@Override
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public ItemStack onItemRightClick( final ItemStack is, final World w, final EntityPlayer p )
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public ActionResult<ItemStack> onItemRightClick( final ItemStack is, final World w, final EntityPlayer p, final EnumHand hand )
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{
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if( p.isSneaking() )
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{
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this.encode( is, p );
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p.swingItem();
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return is;
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p.swingArm( hand );
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return new ActionResult<ItemStack>( EnumActionResult.SUCCESS, is );
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}
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return is;
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return new ActionResult<ItemStack>( EnumActionResult.PASS, is );
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}
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@Override
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public boolean itemInteractionForEntity( ItemStack is, final EntityPlayer par2EntityPlayer, final EntityLivingBase target )
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public boolean itemInteractionForEntity( ItemStack is, final EntityPlayer player, final EntityLivingBase target, final EnumHand hand )
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{
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if( target instanceof EntityPlayer && !par2EntityPlayer.isSneaking() )
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if( target instanceof EntityPlayer && !player.isSneaking() )
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{
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if( par2EntityPlayer.capabilities.isCreativeMode )
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if( player.capabilities.isCreativeMode )
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{
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is = par2EntityPlayer.getCurrentEquippedItem();
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is = player.getHeldItem( hand );
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}
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this.encode( is, (EntityPlayer) target );
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par2EntityPlayer.swingItem();
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player.swingArm( hand );
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return true;
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}
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return false;
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