First update pass (1/3) - ~1400 -> 82 errors
This is first update pass, which is mainly import reorganization, name fixes, etc... Although some parts of second were done where changes aren't important. Errors: ~1400 -> 82.
This commit is contained in:
@@ -25,8 +25,8 @@ import com.google.common.base.Optional;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.math.AxisAlignedBB;
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import appeng.core.AEConfig;
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import appeng.core.features.AEFeature;
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@@ -44,8 +44,8 @@ import net.minecraft.item.ItemSnowball;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraftforge.oredict.OreDictionary;
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@@ -117,7 +117,7 @@ public class ToolColorApplicator extends AEBasePoweredItem implements IStorageCe
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public void postInit()
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{
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super.postInit();
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BlockDispenser.dispenseBehaviorRegistry.putObject( this, new DispenserBlockTool() );
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BlockDispenser.DISPENSE_BEHAVIOR_REGISTRY.putObject( this, new DispenserBlockTool() );
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}
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@Override
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@@ -371,12 +371,12 @@ public class ToolColorApplicator extends AEBasePoweredItem implements IStorageCe
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return w.setBlockState( pos, state.withProperty( BlockColored.COLOR, newColor.dye ) );
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}
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if( blk == Blocks.glass )
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if( blk == Blocks.GLASS )
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{
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return w.setBlockState( pos, Blocks.stained_glass.getDefaultState().withProperty( BlockStainedGlass.COLOR, newColor.dye ) );
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return w.setBlockState( pos, Blocks.STAINED_GLASS.getDefaultState().withProperty( BlockStainedGlass.COLOR, newColor.dye ) );
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}
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if( blk == Blocks.stained_glass )
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if( blk == Blocks.STAINED_GLASS )
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{
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final EnumDyeColor color = (EnumDyeColor) state.getValue( BlockStainedGlass.COLOR );
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@@ -388,12 +388,12 @@ public class ToolColorApplicator extends AEBasePoweredItem implements IStorageCe
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return w.setBlockState( pos, state.withProperty( BlockStainedGlass.COLOR, newColor.dye ) );
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}
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if( blk == Blocks.glass_pane )
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if( blk == Blocks.GLASS_PANE )
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{
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return w.setBlockState( pos, Blocks.stained_glass_pane.getDefaultState().withProperty( BlockStainedGlassPane.COLOR, newColor.dye ) );
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return w.setBlockState( pos, Blocks.STAINED_GLASS_PANE.getDefaultState().withProperty( BlockStainedGlassPane.COLOR, newColor.dye ) );
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}
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if( blk == Blocks.stained_glass_pane )
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if( blk == Blocks.STAINED_GLASS_PANE )
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{
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final EnumDyeColor color = (EnumDyeColor) state.getValue( BlockStainedGlassPane.COLOR );
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@@ -405,9 +405,9 @@ public class ToolColorApplicator extends AEBasePoweredItem implements IStorageCe
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return w.setBlockState( pos, state.withProperty( BlockStainedGlassPane.COLOR, newColor.dye ) );
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}
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if( blk == Blocks.hardened_clay )
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if( blk == Blocks.HARDENED_CLAY )
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{
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return w.setBlockState( pos, Blocks.stained_hardened_clay.getDefaultState().withProperty( BlockColored.COLOR, newColor.dye ) );
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return w.setBlockState( pos, Blocks.STAINED_HARDENED_CLAY.getDefaultState().withProperty( BlockColored.COLOR, newColor.dye ) );
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}
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if( blk instanceof BlockCableBus )
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@@ -36,13 +36,17 @@ import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.init.SoundEvents;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.crafting.FurnaceRecipes;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.EnumActionResult;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.MovingObjectPosition.MovingObjectType;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.world.World;
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import appeng.api.util.DimensionalCoord;
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@@ -70,28 +74,28 @@ public class ToolEntropyManipulator extends AEBasePoweredItem implements IBlockT
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this.heatUp = new HashMap<InWorldToolOperationIngredient, InWorldToolOperationResult>();
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this.coolDown = new HashMap<InWorldToolOperationIngredient, InWorldToolOperationResult>();
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this.coolDown.put( new InWorldToolOperationIngredient( Blocks.stone.getDefaultState() ), new InWorldToolOperationResult( new ItemStack( Blocks.cobblestone ) ) );
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this.coolDown.put( new InWorldToolOperationIngredient( Blocks.stonebrick.getDefaultState() ), new InWorldToolOperationResult( new ItemStack( Blocks.stonebrick, 1, 2 ) ) );
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this.coolDown.put( new InWorldToolOperationIngredient( Blocks.lava, true ), new InWorldToolOperationResult( new ItemStack( Blocks.obsidian ) ) );
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this.coolDown.put( new InWorldToolOperationIngredient( Blocks.flowing_lava, true ), new InWorldToolOperationResult( new ItemStack( Blocks.obsidian ) ) );
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this.coolDown.put( new InWorldToolOperationIngredient( Blocks.grass, true ), new InWorldToolOperationResult( new ItemStack( Blocks.dirt ) ) );
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this.coolDown.put( new InWorldToolOperationIngredient( Blocks.STONE.getDefaultState() ), new InWorldToolOperationResult( new ItemStack( Blocks.COBBLESTONE ) ) );
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this.coolDown.put( new InWorldToolOperationIngredient( Blocks.STONEBRICK.getDefaultState() ), new InWorldToolOperationResult( new ItemStack( Blocks.STONEBRICK, 1, 2 ) ) );
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this.coolDown.put( new InWorldToolOperationIngredient( Blocks.LAVA, true ), new InWorldToolOperationResult( new ItemStack( Blocks.OBSIDIAN ) ) );
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this.coolDown.put( new InWorldToolOperationIngredient( Blocks.FLOWING_LAVA, true ), new InWorldToolOperationResult( new ItemStack( Blocks.OBSIDIAN ) ) );
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this.coolDown.put( new InWorldToolOperationIngredient( Blocks.GRASS, true ), new InWorldToolOperationResult( new ItemStack( Blocks.DIRT ) ) );
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final List<ItemStack> snowBalls = new ArrayList<ItemStack>();
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snowBalls.add( new ItemStack( Items.snowball ) );
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this.coolDown.put( new InWorldToolOperationIngredient( Blocks.flowing_water, true ), new InWorldToolOperationResult( null, snowBalls ) );
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this.coolDown.put( new InWorldToolOperationIngredient( Blocks.water, true ), new InWorldToolOperationResult( new ItemStack( Blocks.ice ) ) );
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snowBalls.add( new ItemStack( Items.SNOWBALL ) );
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this.coolDown.put( new InWorldToolOperationIngredient( Blocks.FLOWING_WATER, true ), new InWorldToolOperationResult( null, snowBalls ) );
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this.coolDown.put( new InWorldToolOperationIngredient( Blocks.WATER, true ), new InWorldToolOperationResult( new ItemStack( Blocks.ICE ) ) );
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this.heatUp.put( new InWorldToolOperationIngredient( Blocks.ice.getDefaultState() ), new InWorldToolOperationResult( new ItemStack( Blocks.water ) ) );
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this.heatUp.put( new InWorldToolOperationIngredient( Blocks.flowing_water, true ), new InWorldToolOperationResult() );
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this.heatUp.put( new InWorldToolOperationIngredient( Blocks.water, true ), new InWorldToolOperationResult() );
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this.heatUp.put( new InWorldToolOperationIngredient( Blocks.snow, true ), new InWorldToolOperationResult( new ItemStack( Blocks.flowing_water ) ) );
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this.heatUp.put( new InWorldToolOperationIngredient( Blocks.ICE.getDefaultState() ), new InWorldToolOperationResult( new ItemStack( Blocks.WATER ) ) );
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this.heatUp.put( new InWorldToolOperationIngredient( Blocks.FLOWING_WATER, true ), new InWorldToolOperationResult() );
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this.heatUp.put( new InWorldToolOperationIngredient( Blocks.WATER, true ), new InWorldToolOperationResult() );
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this.heatUp.put( new InWorldToolOperationIngredient( Blocks.SNOW, true ), new InWorldToolOperationResult( new ItemStack( Blocks.FLOWING_WATER ) ) );
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}
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@Override
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public void postInit()
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{
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super.postInit();
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BlockDispenser.dispenseBehaviorRegistry.putObject( this, new DispenserBlockTool() );
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BlockDispenser.DISPENSE_BEHAVIOR_REGISTRY.putObject( this, new DispenserBlockTool() );
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}
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private static class InWorldToolOperationIngredient
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@@ -220,19 +224,21 @@ public class ToolEntropyManipulator extends AEBasePoweredItem implements IBlockT
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}
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@Override
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public ItemStack onItemRightClick( final ItemStack item, final World w, final EntityPlayer p )
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public ActionResult<ItemStack> onItemRightClick( final ItemStack item, final World w, final EntityPlayer p, final EnumHand hand )
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{
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final MovingObjectPosition target = this.getMovingObjectPositionFromPlayer( w, p, true );
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//TODO 1.9.4 - getRayTraceResultFromPlayer => ?
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final RayTraceResult target = this.getRayTraceResultFromPlayer( w, p, true );
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if( target == null )
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{
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return item;
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return new ActionResult<ItemStack>( EnumActionResult.FAIL, item );
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}
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else
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{
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if( target.typeOfHit == MovingObjectType.BLOCK )
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if( target.typeOfHit == RayTraceResult.Type.BLOCK )
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{
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if( w.getBlockState( target.getBlockPos() ).getBlock().getMaterial() == Material.lava || w.getBlockState( target.getBlockPos() ).getBlock().getMaterial() == Material.water )
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final IBlockState state = w.getBlockState( target.getBlockPos() );
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if( state.getMaterial() == Material.LAVA || state.getMaterial() == Material.WATER )
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{
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if( Platform.hasPermissions( new DimensionalCoord( w, target.getBlockPos() ), p ) )
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{
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@@ -242,7 +248,7 @@ public class ToolEntropyManipulator extends AEBasePoweredItem implements IBlockT
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}
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}
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return item;
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return new ActionResult<ItemStack>( EnumActionResult.SUCCESS, item );
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}
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@Override
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@@ -322,7 +328,7 @@ public class ToolEntropyManipulator extends AEBasePoweredItem implements IBlockT
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{
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this.extractAEPower( item, 1600 );
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final InWorldToolOperationResult or = InWorldToolOperationResult.getBlockOperationResult( out.toArray( new ItemStack[out.size()] ) );
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w.playSoundEffect( pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D, "fire.ignite", 1.0F, itemRand.nextFloat() * 0.4F + 0.8F );
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w.playSound( p, pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D, SoundEvents.ITEM_FLINTANDSTEEL_USE, SoundCategory.PLAYERS, 1.0F, itemRand.nextFloat() * 0.4F + 0.8F );
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if( or.getBlockItem() == null )
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{
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@@ -353,8 +359,8 @@ public class ToolEntropyManipulator extends AEBasePoweredItem implements IBlockT
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if( w.isAirBlock( offsetPos ) )
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{
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this.extractAEPower( item, 1600 );
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w.playSoundEffect( offsetPos.getX() + 0.5D, offsetPos.getY() + 0.5D, offsetPos.getZ() + 0.5D, "fire.ignite", 1.0F, itemRand.nextFloat() * 0.4F + 0.8F );
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w.setBlockState( offsetPos, Blocks.fire.getDefaultState() );
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w.playSound( p, offsetPos.getX() + 0.5D, offsetPos.getY() + 0.5D, offsetPos.getZ() + 0.5D, SoundEvents.ITEM_FLINTANDSTEEL_USE, SoundCategory.PLAYERS, 1.0F, itemRand.nextFloat() * 0.4F + 0.8F );
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w.setBlockState( offsetPos, Blocks.FIRE.getDefaultState() );
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}
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return true;
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@@ -26,6 +26,7 @@ import com.google.common.base.Optional;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockDispenser;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.item.EntityItem;
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@@ -34,13 +35,15 @@ import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.EnumActionResult;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.MovingObjectPosition.MovingObjectType;
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import net.minecraft.util.Vec3;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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import appeng.api.AEApi;
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@@ -92,7 +95,7 @@ public class ToolMassCannon extends AEBasePoweredItem implements IStorageCell
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public void postInit()
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{
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super.postInit();
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BlockDispenser.dispenseBehaviorRegistry.putObject( this, new DispenserMatterCannon() );
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BlockDispenser.DISPENSE_BEHAVIOR_REGISTRY.putObject( this, new DispenserMatterCannon() );
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}
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@Override
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@@ -114,7 +117,7 @@ public class ToolMassCannon extends AEBasePoweredItem implements IStorageCell
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}
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@Override
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public ItemStack onItemRightClick( final ItemStack item, final World w, final EntityPlayer p )
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public ActionResult<ItemStack> onItemRightClick( final ItemStack item, final World w, final EntityPlayer p, final EnumHand hand )
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{
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if( this.getAECurrentPower( item ) > 1600 )
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{
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@@ -140,33 +143,33 @@ public class ToolMassCannon extends AEBasePoweredItem implements IStorageCell
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if( Platform.isClient() )
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{
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return item;
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return new ActionResult<ItemStack>( EnumActionResult.SUCCESS, item );
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}
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aeAmmo.setStackSize( 1 );
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final ItemStack ammo = ( (IAEItemStack) aeAmmo ).getItemStack();
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if( ammo == null )
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{
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return item;
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return new ActionResult<ItemStack>( EnumActionResult.SUCCESS, item );
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}
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ammo.stackSize = 1;
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aeAmmo = inv.extractItems( aeAmmo, Actionable.MODULATE, new PlayerSource( p, null ) );
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if( aeAmmo == null )
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{
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return item;
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return new ActionResult<ItemStack>( EnumActionResult.SUCCESS, item );
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}
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final LookDirection dir = Platform.getPlayerRay( p, p.getEyeHeight() );
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final Vec3 vec3 = dir.getA();
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final Vec3 vec31 = dir.getB();
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final Vec3 direction = vec31.subtract( vec3 );
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final Vec3d Vec3d = dir.getA();
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final Vec3d Vec3d1 = dir.getB();
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final Vec3d direction = Vec3d1.subtract( Vec3d );
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direction.normalize();
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final double d0 = vec3.xCoord;
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final double d1 = vec3.yCoord;
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final double d2 = vec3.zCoord;
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final double d0 = Vec3d.xCoord;
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final double d1 = Vec3d.yCoord;
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final double d2 = Vec3d.zCoord;
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final float penetration = AEApi.instance().registries().matterCannon().getPenetration( ammo ); // 196.96655f;
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if( penetration <= 0 )
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@@ -174,13 +177,13 @@ public class ToolMassCannon extends AEBasePoweredItem implements IStorageCell
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final ItemStack type = ( (IAEItemStack) aeAmmo ).getItemStack();
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if( type.getItem() instanceof ItemPaintBall )
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{
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this.shootPaintBalls( type, w, p, vec3, vec31, direction, d0, d1, d2 );
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this.shootPaintBalls( type, w, p, Vec3d, Vec3d1, direction, d0, d1, d2 );
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}
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return item;
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return new ActionResult<ItemStack>( EnumActionResult.SUCCESS, item );
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}
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else
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{
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this.standardAmmo( penetration, w, p, vec3, vec31, direction, d0, d1, d2 );
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this.standardAmmo( penetration, w, p, Vec3d, Vec3d1, direction, d0, d1, d2 );
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}
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}
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}
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@@ -190,16 +193,16 @@ public class ToolMassCannon extends AEBasePoweredItem implements IStorageCell
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{
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p.addChatMessage( PlayerMessages.AmmoDepleted.get() );
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}
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return item;
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return new ActionResult<ItemStack>( EnumActionResult.SUCCESS, item );
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}
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}
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}
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return item;
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return new ActionResult<ItemStack>( EnumActionResult.FAIL, item );
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}
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private void shootPaintBalls( final ItemStack type, final World w, final EntityPlayer p, final Vec3 vec3, final Vec3 vec31, final Vec3 direction, final double d0, final double d1, final double d2 )
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private void shootPaintBalls( final ItemStack type, final World w, final EntityPlayer p, final Vec3d Vec3d, final Vec3d Vec3d1, final Vec3d direction, final double d0, final double d1, final double d2 )
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{
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final AxisAlignedBB bb = AxisAlignedBB.fromBounds( Math.min( vec3.xCoord, vec31.xCoord ), Math.min( vec3.yCoord, vec31.yCoord ), Math.min( vec3.zCoord, vec31.zCoord ), Math.max( vec3.xCoord, vec31.xCoord ), Math.max( vec3.yCoord, vec31.yCoord ), Math.max( vec3.zCoord, vec31.zCoord ) ).expand( 16, 16, 16 );
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final AxisAlignedBB bb = new AxisAlignedBB( Math.min( Vec3d.xCoord, Vec3d1.xCoord ), Math.min( Vec3d.yCoord, Vec3d1.yCoord ), Math.min( Vec3d.zCoord, Vec3d1.zCoord ), Math.max( Vec3d.xCoord, Vec3d1.xCoord ), Math.max( Vec3d.yCoord, Vec3d1.yCoord ), Math.max( Vec3d.zCoord, Vec3d1.zCoord ) ).expand( 16, 16, 16 );
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Entity entity = null;
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final List list = w.getEntitiesWithinAABBExcludingEntity( p, bb );
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@@ -214,7 +217,7 @@ public class ToolMassCannon extends AEBasePoweredItem implements IStorageCell
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if( entity1.isEntityAlive() )
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{
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// prevent killing / flying of mounts.
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if( entity1.riddenByEntity == p )
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if( entity1.isRidingOrBeingRiddenBy( p ) )
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{
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continue;
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}
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@@ -222,11 +225,11 @@ public class ToolMassCannon extends AEBasePoweredItem implements IStorageCell
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final float f1 = 0.3F;
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final AxisAlignedBB boundingBox = entity1.getEntityBoundingBox().expand( f1, f1, f1 );
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final MovingObjectPosition movingObjectPosition = boundingBox.calculateIntercept( vec3, vec31 );
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final RayTraceResult RayTraceResult = boundingBox.calculateIntercept( Vec3d, Vec3d1 );
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if( movingObjectPosition != null )
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if( RayTraceResult != null )
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{
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final double nd = vec3.squareDistanceTo( movingObjectPosition.hitVec );
|
||||
final double nd = Vec3d.squareDistanceTo( RayTraceResult.hitVec );
|
||||
|
||||
if( nd < closest )
|
||||
{
|
||||
@@ -238,16 +241,16 @@ public class ToolMassCannon extends AEBasePoweredItem implements IStorageCell
|
||||
}
|
||||
}
|
||||
|
||||
MovingObjectPosition pos = w.rayTraceBlocks( vec3, vec31, false );
|
||||
RayTraceResult pos = w.rayTraceBlocks( Vec3d, Vec3d1, false );
|
||||
|
||||
final Vec3 vec = new Vec3( d0, d1, d2 );
|
||||
final Vec3d vec = new Vec3d( d0, d1, d2 );
|
||||
if( entity != null && pos != null && pos.hitVec.squareDistanceTo( vec ) > closest )
|
||||
{
|
||||
pos = new MovingObjectPosition( entity );
|
||||
pos = new RayTraceResult( entity );
|
||||
}
|
||||
else if( entity != null && pos == null )
|
||||
{
|
||||
pos = new MovingObjectPosition( entity );
|
||||
pos = new RayTraceResult( entity );
|
||||
}
|
||||
|
||||
try
|
||||
@@ -266,7 +269,7 @@ public class ToolMassCannon extends AEBasePoweredItem implements IStorageCell
|
||||
final AEColor col = ipb.getColor( type );
|
||||
// boolean lit = ipb.isLumen( type );
|
||||
|
||||
if( pos.typeOfHit == MovingObjectType.ENTITY )
|
||||
if( pos.typeOfHit == RayTraceResult.Type.ENTITY )
|
||||
{
|
||||
final int id = pos.entityHit.getEntityId();
|
||||
final PlayerColor marker = new PlayerColor( id, col, 20 * 30 );
|
||||
@@ -281,7 +284,7 @@ public class ToolMassCannon extends AEBasePoweredItem implements IStorageCell
|
||||
pos.entityHit.attackEntityFrom( DamageSource.causePlayerDamage( p ), 0 );
|
||||
NetworkHandler.instance.sendToAll( marker.getPacket() );
|
||||
}
|
||||
else if( pos.typeOfHit == MovingObjectType.BLOCK )
|
||||
else if( pos.typeOfHit == RayTraceResult.Type.BLOCK )
|
||||
{
|
||||
final EnumFacing side = pos.sideHit;
|
||||
final BlockPos hitPos = pos.getBlockPos().offset( side );
|
||||
@@ -303,21 +306,21 @@ public class ToolMassCannon extends AEBasePoweredItem implements IStorageCell
|
||||
final TileEntity te = w.getTileEntity( hitPos );
|
||||
if( te instanceof TilePaint )
|
||||
{
|
||||
final Vec3 hp = pos.hitVec.subtract( hitPos.getX(), hitPos.getY(), hitPos.getZ() );
|
||||
final Vec3d hp = pos.hitVec.subtract( hitPos.getX(), hitPos.getY(), hitPos.getZ() );
|
||||
( (TilePaint) te ).addBlot( type, side.getOpposite(), hp );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void standardAmmo( float penetration, final World w, final EntityPlayer p, final Vec3 vec3, final Vec3 vec31, final Vec3 direction, final double d0, final double d1, final double d2 )
|
||||
private void standardAmmo( float penetration, final World w, final EntityPlayer p, final Vec3d Vec3d, final Vec3d Vec3d1, final Vec3d direction, final double d0, final double d1, final double d2 )
|
||||
{
|
||||
boolean hasDestroyed = true;
|
||||
while( penetration > 0 && hasDestroyed )
|
||||
{
|
||||
hasDestroyed = false;
|
||||
|
||||
final AxisAlignedBB bb = AxisAlignedBB.fromBounds( Math.min( vec3.xCoord, vec31.xCoord ), Math.min( vec3.yCoord, vec31.yCoord ), Math.min( vec3.zCoord, vec31.zCoord ), Math.max( vec3.xCoord, vec31.xCoord ), Math.max( vec3.yCoord, vec31.yCoord ), Math.max( vec3.zCoord, vec31.zCoord ) ).expand( 16, 16, 16 );
|
||||
final AxisAlignedBB bb = new AxisAlignedBB( Math.min( Vec3d.xCoord, Vec3d1.xCoord ), Math.min( Vec3d.yCoord, Vec3d1.yCoord ), Math.min( Vec3d.zCoord, Vec3d1.zCoord ), Math.max( Vec3d.xCoord, Vec3d1.xCoord ), Math.max( Vec3d.yCoord, Vec3d1.yCoord ), Math.max( Vec3d.zCoord, Vec3d1.zCoord ) ).expand( 16, 16, 16 );
|
||||
|
||||
Entity entity = null;
|
||||
final List list = w.getEntitiesWithinAABBExcludingEntity( p, bb );
|
||||
@@ -332,7 +335,7 @@ public class ToolMassCannon extends AEBasePoweredItem implements IStorageCell
|
||||
if( entity1.isEntityAlive() )
|
||||
{
|
||||
// prevent killing / flying of mounts.
|
||||
if( entity1.riddenByEntity == p )
|
||||
if( entity1.isRidingOrBeingRiddenBy( p ) )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
@@ -340,11 +343,11 @@ public class ToolMassCannon extends AEBasePoweredItem implements IStorageCell
|
||||
final float f1 = 0.3F;
|
||||
|
||||
final AxisAlignedBB boundingBox = entity1.getEntityBoundingBox().expand( f1, f1, f1 );
|
||||
final MovingObjectPosition movingObjectPosition = boundingBox.calculateIntercept( vec3, vec31 );
|
||||
final RayTraceResult RayTraceResult = boundingBox.calculateIntercept( Vec3d, Vec3d1 );
|
||||
|
||||
if( movingObjectPosition != null )
|
||||
if( RayTraceResult != null )
|
||||
{
|
||||
final double nd = vec3.squareDistanceTo( movingObjectPosition.hitVec );
|
||||
final double nd = Vec3d.squareDistanceTo( RayTraceResult.hitVec );
|
||||
|
||||
if( nd < closest )
|
||||
{
|
||||
@@ -356,15 +359,15 @@ public class ToolMassCannon extends AEBasePoweredItem implements IStorageCell
|
||||
}
|
||||
}
|
||||
|
||||
final Vec3 vec = new Vec3( d0, d1, d2 );
|
||||
MovingObjectPosition pos = w.rayTraceBlocks( vec3, vec31, true );
|
||||
final Vec3d vec = new Vec3d( d0, d1, d2 );
|
||||
RayTraceResult pos = w.rayTraceBlocks( Vec3d, Vec3d1, true );
|
||||
if( entity != null && pos != null && pos.hitVec.squareDistanceTo( vec ) > closest )
|
||||
{
|
||||
pos = new MovingObjectPosition( entity );
|
||||
pos = new RayTraceResult( entity );
|
||||
}
|
||||
else if( entity != null && pos == null )
|
||||
{
|
||||
pos = new MovingObjectPosition( entity );
|
||||
pos = new RayTraceResult( entity );
|
||||
}
|
||||
|
||||
try
|
||||
@@ -381,7 +384,7 @@ public class ToolMassCannon extends AEBasePoweredItem implements IStorageCell
|
||||
final DamageSource dmgSrc = DamageSource.causePlayerDamage( p );
|
||||
dmgSrc.damageType = "masscannon";
|
||||
|
||||
if( pos.typeOfHit == MovingObjectType.ENTITY )
|
||||
if( pos.typeOfHit == RayTraceResult.Type.ENTITY )
|
||||
{
|
||||
final int dmg = (int) Math.ceil( penetration / 20.0f );
|
||||
if( pos.entityHit instanceof EntityLivingBase )
|
||||
@@ -389,8 +392,8 @@ public class ToolMassCannon extends AEBasePoweredItem implements IStorageCell
|
||||
final EntityLivingBase el = (EntityLivingBase) pos.entityHit;
|
||||
penetration -= dmg;
|
||||
el.knockBack( p, 0, -direction.xCoord, -direction.zCoord );
|
||||
// el.knockBack( p, 0, vec3.xCoord,
|
||||
// vec3.zCoord );
|
||||
// el.knockBack( p, 0, Vec3d.xCoord,
|
||||
// Vec3d.zCoord );
|
||||
el.attackEntityFrom( dmgSrc, dmg );
|
||||
if( !el.isEntityAlive() )
|
||||
{
|
||||
@@ -407,7 +410,7 @@ public class ToolMassCannon extends AEBasePoweredItem implements IStorageCell
|
||||
hasDestroyed = true;
|
||||
}
|
||||
}
|
||||
else if( pos.typeOfHit == MovingObjectType.BLOCK )
|
||||
else if( pos.typeOfHit == RayTraceResult.Type.BLOCK )
|
||||
{
|
||||
if( !AEConfig.instance.isFeatureEnabled( AEFeature.MassCannonBlockDamage ) )
|
||||
{
|
||||
@@ -415,11 +418,11 @@ public class ToolMassCannon extends AEBasePoweredItem implements IStorageCell
|
||||
}
|
||||
else
|
||||
{
|
||||
final Block b = w.getBlockState( pos.getBlockPos() ).getBlock();
|
||||
final IBlockState bs = w.getBlockState( pos.getBlockPos() );
|
||||
// int meta = w.getBlockMetadata(
|
||||
// pos.blockX, pos.blockY, pos.blockZ );
|
||||
|
||||
final float hardness = b.getBlockHardness( w, pos.getBlockPos() ) * 9.0f;
|
||||
final float hardness = bs.getBlockHardness( w, pos.getBlockPos() ) * 9.0f;
|
||||
if( hardness >= 0.0 )
|
||||
{
|
||||
if( penetration > hardness && Platform.hasPermissions( new DimensionalCoord( w, pos.getBlockPos() ), p ) )
|
||||
|
||||
@@ -28,7 +28,10 @@ import com.google.common.base.Optional;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
@@ -66,10 +69,10 @@ public class ToolPortableCell extends AEBasePoweredItem implements IStorageCell,
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack onItemRightClick( final ItemStack item, final World w, final EntityPlayer player )
|
||||
public ActionResult<ItemStack> onItemRightClick( final ItemStack item, final World w, final EntityPlayer player, final EnumHand hand )
|
||||
{
|
||||
Platform.openGUI( player, null, AEPartLocation.INTERNAL, GuiBridge.GUI_PORTABLE_CELL );
|
||||
return item;
|
||||
return new ActionResult<ItemStack>( EnumActionResult.SUCCESS, item );
|
||||
}
|
||||
|
||||
@SideOnly( Side.CLIENT )
|
||||
|
||||
@@ -27,7 +27,10 @@ import com.google.common.base.Optional;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.StatCollector;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.text.translation.I18n;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
@@ -58,10 +61,10 @@ public class ToolWirelessTerminal extends AEBasePoweredItem implements IWireless
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack onItemRightClick( final ItemStack item, final World w, final EntityPlayer player )
|
||||
public ActionResult<ItemStack> onItemRightClick( final ItemStack item, final World w, final EntityPlayer player, final EnumHand hand )
|
||||
{
|
||||
AEApi.instance().registries().wireless().openWirelessTerminalGui( item, w, player );
|
||||
return item;
|
||||
return new ActionResult<ItemStack>( EnumActionResult.SUCCESS, item );
|
||||
}
|
||||
|
||||
@SideOnly( Side.CLIENT )
|
||||
@@ -95,7 +98,7 @@ public class ToolWirelessTerminal extends AEBasePoweredItem implements IWireless
|
||||
}
|
||||
else
|
||||
{
|
||||
lines.add( StatCollector.translateToLocal( "AppEng.GuiITooltip.Unlinked" ) );
|
||||
lines.add( I18n.translateToLocal( "AppEng.GuiITooltip.Unlinked" ) );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user