First update pass (1/3) - ~1400 -> 82 errors
This is first update pass, which is mainly import reorganization, name fixes, etc... Although some parts of second were done where changes aren't important. Errors: ~1400 -> 82.
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@@ -68,7 +68,7 @@ public class QuantumCluster implements ILocatable, IAECluster
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@SubscribeEvent
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public void onUnload( final WorldEvent.Unload e )
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{
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if( this.center.getWorld() == e.world )
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if( this.center.getWorld() == e.getWorld() )
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{
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this.setUpdateStatus( false );
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this.destroy();
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@@ -194,7 +194,7 @@ public class QuantumCluster implements ILocatable, IAECluster
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final Chunk c = theWorld.getChunkFromBlockCoords( qc.center.getPos() );
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if( c.isLoaded() )
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{
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final int id = theWorld.provider.getDimensionId();
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final int id = theWorld.provider.getDimension();
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final World cur = DimensionManager.getWorld( id );
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final TileEntity te = theWorld.getTileEntity( qc.center.getPos() );
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