First update pass (1/3) - ~1400 -> 82 errors

This is first update pass, which is mainly import reorganization, name
fixes, etc... Although some parts of second were done where changes
aren't important.
Errors: ~1400 -> 82.
This commit is contained in:
elix-x
2016-06-19 14:43:27 +02:00
parent d9725a7d9b
commit 5498eb6d7c
288 changed files with 1637 additions and 1420 deletions
@@ -35,10 +35,10 @@ import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.Vec3;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@@ -401,7 +401,7 @@ public class CableBusContainer extends CableBusStorage implements AEMultiTile, I
}
@Override
public SelectedPart selectPart( final Vec3 pos )
public SelectedPart selectPart( final Vec3d pos )
{
for( final AEPartLocation side : AEPartLocation.values() )
{
@@ -802,7 +802,7 @@ public class CableBusContainer extends CableBusStorage implements AEMultiTile, I
}
@Override
public boolean activate( final EntityPlayer player, final Vec3 pos )
public boolean activate( final EntityPlayer player, final Vec3d pos )
{
final SelectedPart p = this.selectPart( pos );
if( p != null && p.part != null )