First update pass (1/3) - ~1400 -> 82 errors
This is first update pass, which is mainly import reorganization, name fixes, etc... Although some parts of second were done where changes aren't important. Errors: ~1400 -> 82.
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@@ -25,9 +25,9 @@ import java.util.Random;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.Vec3;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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@@ -47,7 +47,7 @@ public interface ICableBusContainer
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void onEntityCollision( Entity e );
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boolean activate( EntityPlayer player, Vec3 vecFromPool );
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boolean activate( EntityPlayer player, Vec3d vecFromPool );
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void onNeighborChanged();
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@@ -55,7 +55,7 @@ public interface ICableBusContainer
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boolean isEmpty();
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SelectedPart selectPart( Vec3 v3 );
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SelectedPart selectPart( Vec3d v3 );
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boolean recolourBlock( EnumFacing side, AEColor colour, EntityPlayer who );
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