First update pass (1/3) - ~1400 -> 82 errors
This is first update pass, which is mainly import reorganization, name fixes, etc... Although some parts of second were done where changes aren't important. Errors: ~1400 -> 82.
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@@ -25,9 +25,9 @@ import java.util.Random;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.Vec3;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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import appeng.api.parts.SelectedPart;
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@@ -62,7 +62,7 @@ public class NullCableBusContainer implements ICableBusContainer
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}
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@Override
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public boolean activate( final EntityPlayer player, final Vec3 vecFromPool )
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public boolean activate( final EntityPlayer player, final Vec3d vecFromPool )
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{
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return false;
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}
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@@ -86,7 +86,7 @@ public class NullCableBusContainer implements ICableBusContainer
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}
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@Override
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public SelectedPart selectPart( final Vec3 v3 )
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public SelectedPart selectPart( final Vec3d v3 )
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{
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return new SelectedPart();
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}
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