First update pass (1/3) - ~1400 -> 82 errors

This is first update pass, which is mainly import reorganization, name
fixes, etc... Although some parts of second were done where changes
aren't important.
Errors: ~1400 -> 82.
This commit is contained in:
elix-x
2016-06-19 14:43:27 +02:00
parent d9725a7d9b
commit 5498eb6d7c
288 changed files with 1637 additions and 1420 deletions
@@ -23,16 +23,16 @@ import java.util.List;
import com.google.common.collect.Lists;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraftforge.fml.relauncher.Side;
@@ -483,11 +483,11 @@ public class PartAnnihilationPlane extends PartBasicState implements IGridTickab
*/
private boolean canHandleBlock( final WorldServer w, final BlockPos pos )
{
final Block block = w.getBlockState( pos ).getBlock();
final Material material = block.getMaterial();
final float hardness = block.getBlockHardness( w, pos );
final boolean ignoreMaterials = material == Material.air || material == Material.lava || material == Material.water || material.isLiquid();
final boolean ignoreBlocks = block == Blocks.bedrock || block == Blocks.end_portal || block == Blocks.end_portal_frame || block == Blocks.command_block;
final IBlockState state = w.getBlockState( pos );
final Material material = state.getMaterial();
final float hardness = state.getBlockHardness( w, pos );
final boolean ignoreMaterials = material == Material.AIR || material == Material.LAVA || material == Material.WATER || material.isLiquid();
final boolean ignoreBlocks = state.getBlock() == Blocks.BEDROCK || state.getBlock() == Blocks.END_PORTAL || state.getBlock() == Blocks.END_PORTAL_FRAME || state.getBlock() == Blocks.COMMAND_BLOCK;
return !ignoreMaterials && !ignoreBlocks && !w.isAirBlock( pos ) && w.isBlockLoaded( pos ) && w.canMineBlockBody( Platform.getPlayer( w ), pos ) && hardness >= 0f;
}
@@ -503,8 +503,8 @@ public class PartAnnihilationPlane extends PartBasicState implements IGridTickab
*/
protected float calculateEnergyUsage( final WorldServer w, final BlockPos pos, final List<ItemStack> items )
{
final Block block = w.getBlockState( pos ).getBlock();
final float hardness = block.getBlockHardness( w, pos );
final IBlockState state = w.getBlockState( pos );
final float hardness = state.getBlockHardness( w, pos );
float requiredEnergy = 1 + hardness;
for( final ItemStack is : items )
@@ -555,7 +555,7 @@ public class PartAnnihilationPlane extends PartBasicState implements IGridTickab
{
w.setBlockToAir( pos );
final AxisAlignedBB box = AxisAlignedBB.fromBounds( pos.getX() - 0.2, pos.getY() - 0.2, pos.getZ() - 0.2, pos.getX() + 1.2, pos.getY() + 1.2, pos.getZ() + 1.2 );
final AxisAlignedBB box = new AxisAlignedBB( pos.getX() - 0.2, pos.getY() - 0.2, pos.getZ() - 0.2, pos.getX() + 1.2, pos.getY() + 1.2, pos.getZ() + 1.2 );
for( final Object ei : w.getEntitiesWithinAABB( EntityItem.class, box ) )
{
if( ei instanceof EntityItem )