First update pass (1/3) - ~1400 -> 82 errors

This is first update pass, which is mainly import reorganization, name
fixes, etc... Although some parts of second were done where changes
aren't important.
Errors: ~1400 -> 82.
This commit is contained in:
elix-x
2016-06-19 14:43:27 +02:00
parent d9725a7d9b
commit 5498eb6d7c
288 changed files with 1637 additions and 1420 deletions
@@ -25,18 +25,20 @@ import java.util.List;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemFirework;
import net.minecraft.item.ItemReed;
import net.minecraft.item.ItemSkull;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.Vec3;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraft.world.chunk.Chunk;
@@ -347,7 +349,7 @@ public class PartFormationPlane extends PartUpgradeable implements ICellContaine
}
@Override
public boolean onPartActivate( final EntityPlayer player, final Vec3 pos )
public boolean onPartActivate( final EntityPlayer player, final Vec3d pos )
{
if( !player.isSneaking() )
{
@@ -408,6 +410,9 @@ public class PartFormationPlane extends PartUpgradeable implements ICellContaine
@Override
public IAEItemStack injectItems( final IAEItemStack input, final Actionable type, final BaseActionSource src )
{
//TODO 1.9.4 - 2 hands! Just do something!
final EnumHand hand = EnumHand.MAIN_HAND;
if( this.blocked || input == null || input.getStackSize() <= 0 )
{
return input;
@@ -429,7 +434,7 @@ public class PartFormationPlane extends PartUpgradeable implements ICellContaine
if( w.getBlockState( tePos ).getBlock().isReplaceable( w, tePos ) )
{
if( placeBlock == YesNo.YES && ( i instanceof ItemBlock || i instanceof IPlantable || i instanceof ItemSkull || i instanceof ItemFirework || i instanceof IPartItem || i instanceof ItemReed ) )
if( placeBlock == YesNo.YES && ( i instanceof ItemBlock || i instanceof IPlantable || i instanceof ItemSkull || i instanceof ItemFirework || i instanceof IPartItem || i == Item.getItemFromBlock( Blocks.REEDS ) ) )
{
final EntityPlayer player = Platform.getPlayer( (WorldServer) w );
Platform.configurePlayer( player, side, this.getTile() );
@@ -455,35 +460,35 @@ public class PartFormationPlane extends PartUpgradeable implements ICellContaine
worked = true;
if( type == Actionable.MODULATE )
{
if( i instanceof IPlantable || i instanceof ItemSkull || i instanceof ItemReed )
if( i instanceof IPlantable || i instanceof ItemSkull || i == Item.getItemFromBlock( Blocks.REEDS ) )
{
boolean Worked = false;
if( side.xOffset == 0 && side.zOffset == 0 )
{
Worked = i.onItemUse( is, player, w, tePos.offset( side.getFacing() ), side.getFacing().getOpposite(), side.xOffset, side.yOffset, side.zOffset );
Worked = i.onItemUse( is, player, w, tePos.offset( side.getFacing() ), hand, side.getFacing().getOpposite(), side.xOffset, side.yOffset, side.zOffset ) == EnumActionResult.SUCCESS;
}
if( !Worked && side.xOffset == 0 && side.zOffset == 0 )
{
Worked = i.onItemUse( is, player, w, tePos.offset( side.getFacing().getOpposite() ), side.getFacing(), side.xOffset, side.yOffset, side.zOffset );
Worked = i.onItemUse( is, player, w, tePos.offset( side.getFacing().getOpposite() ), hand, side.getFacing(), side.xOffset, side.yOffset, side.zOffset ) == EnumActionResult.SUCCESS;
}
if( !Worked && side.yOffset == 0 )
{
Worked = i.onItemUse( is, player, w, tePos.offset( EnumFacing.DOWN ), EnumFacing.UP, side.xOffset, side.yOffset, side.zOffset );
Worked = i.onItemUse( is, player, w, tePos.offset( EnumFacing.DOWN ), hand, EnumFacing.UP, side.xOffset, side.yOffset, side.zOffset ) == EnumActionResult.SUCCESS;
}
if( !Worked )
{
i.onItemUse( is, player, w, tePos, side.getFacing().getOpposite(), side.xOffset, side.yOffset, side.zOffset );
i.onItemUse( is, player, w, tePos, hand, side.getFacing().getOpposite(), side.xOffset, side.yOffset, side.zOffset );
}
maxStorage -= is.stackSize;
}
else
{
i.onItemUse( is, player, w, tePos, side.getFacing().getOpposite(), side.xOffset, side.yOffset, side.zOffset );
i.onItemUse( is, player, w, tePos, hand, side.getFacing().getOpposite(), side.xOffset, side.yOffset, side.zOffset );
maxStorage -= is.stackSize;
}
}