First update pass (1/3) - ~1400 -> 82 errors
This is first update pass, which is mainly import reorganization, name fixes, etc... Although some parts of second were done where changes aren't important. Errors: ~1400 -> 82.
This commit is contained in:
@@ -25,18 +25,20 @@ import java.util.List;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemFirework;
|
||||
import net.minecraft.item.ItemReed;
|
||||
import net.minecraft.item.ItemSkull;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.WorldServer;
|
||||
import net.minecraft.world.chunk.Chunk;
|
||||
@@ -347,7 +349,7 @@ public class PartFormationPlane extends PartUpgradeable implements ICellContaine
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onPartActivate( final EntityPlayer player, final Vec3 pos )
|
||||
public boolean onPartActivate( final EntityPlayer player, final Vec3d pos )
|
||||
{
|
||||
if( !player.isSneaking() )
|
||||
{
|
||||
@@ -408,6 +410,9 @@ public class PartFormationPlane extends PartUpgradeable implements ICellContaine
|
||||
@Override
|
||||
public IAEItemStack injectItems( final IAEItemStack input, final Actionable type, final BaseActionSource src )
|
||||
{
|
||||
//TODO 1.9.4 - 2 hands! Just do something!
|
||||
final EnumHand hand = EnumHand.MAIN_HAND;
|
||||
|
||||
if( this.blocked || input == null || input.getStackSize() <= 0 )
|
||||
{
|
||||
return input;
|
||||
@@ -429,7 +434,7 @@ public class PartFormationPlane extends PartUpgradeable implements ICellContaine
|
||||
|
||||
if( w.getBlockState( tePos ).getBlock().isReplaceable( w, tePos ) )
|
||||
{
|
||||
if( placeBlock == YesNo.YES && ( i instanceof ItemBlock || i instanceof IPlantable || i instanceof ItemSkull || i instanceof ItemFirework || i instanceof IPartItem || i instanceof ItemReed ) )
|
||||
if( placeBlock == YesNo.YES && ( i instanceof ItemBlock || i instanceof IPlantable || i instanceof ItemSkull || i instanceof ItemFirework || i instanceof IPartItem || i == Item.getItemFromBlock( Blocks.REEDS ) ) )
|
||||
{
|
||||
final EntityPlayer player = Platform.getPlayer( (WorldServer) w );
|
||||
Platform.configurePlayer( player, side, this.getTile() );
|
||||
@@ -455,35 +460,35 @@ public class PartFormationPlane extends PartUpgradeable implements ICellContaine
|
||||
worked = true;
|
||||
if( type == Actionable.MODULATE )
|
||||
{
|
||||
if( i instanceof IPlantable || i instanceof ItemSkull || i instanceof ItemReed )
|
||||
if( i instanceof IPlantable || i instanceof ItemSkull || i == Item.getItemFromBlock( Blocks.REEDS ) )
|
||||
{
|
||||
boolean Worked = false;
|
||||
|
||||
if( side.xOffset == 0 && side.zOffset == 0 )
|
||||
{
|
||||
Worked = i.onItemUse( is, player, w, tePos.offset( side.getFacing() ), side.getFacing().getOpposite(), side.xOffset, side.yOffset, side.zOffset );
|
||||
Worked = i.onItemUse( is, player, w, tePos.offset( side.getFacing() ), hand, side.getFacing().getOpposite(), side.xOffset, side.yOffset, side.zOffset ) == EnumActionResult.SUCCESS;
|
||||
}
|
||||
|
||||
if( !Worked && side.xOffset == 0 && side.zOffset == 0 )
|
||||
{
|
||||
Worked = i.onItemUse( is, player, w, tePos.offset( side.getFacing().getOpposite() ), side.getFacing(), side.xOffset, side.yOffset, side.zOffset );
|
||||
Worked = i.onItemUse( is, player, w, tePos.offset( side.getFacing().getOpposite() ), hand, side.getFacing(), side.xOffset, side.yOffset, side.zOffset ) == EnumActionResult.SUCCESS;
|
||||
}
|
||||
|
||||
if( !Worked && side.yOffset == 0 )
|
||||
{
|
||||
Worked = i.onItemUse( is, player, w, tePos.offset( EnumFacing.DOWN ), EnumFacing.UP, side.xOffset, side.yOffset, side.zOffset );
|
||||
Worked = i.onItemUse( is, player, w, tePos.offset( EnumFacing.DOWN ), hand, EnumFacing.UP, side.xOffset, side.yOffset, side.zOffset ) == EnumActionResult.SUCCESS;
|
||||
}
|
||||
|
||||
if( !Worked )
|
||||
{
|
||||
i.onItemUse( is, player, w, tePos, side.getFacing().getOpposite(), side.xOffset, side.yOffset, side.zOffset );
|
||||
i.onItemUse( is, player, w, tePos, hand, side.getFacing().getOpposite(), side.xOffset, side.yOffset, side.zOffset );
|
||||
}
|
||||
|
||||
maxStorage -= is.stackSize;
|
||||
}
|
||||
else
|
||||
{
|
||||
i.onItemUse( is, player, w, tePos, side.getFacing().getOpposite(), side.xOffset, side.yOffset, side.zOffset );
|
||||
i.onItemUse( is, player, w, tePos, hand, side.getFacing().getOpposite(), side.xOffset, side.yOffset, side.zOffset );
|
||||
maxStorage -= is.stackSize;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user