First update pass (1/3) - ~1400 -> 82 errors

This is first update pass, which is mainly import reorganization, name
fixes, etc... Although some parts of second were done where changes
aren't important.
Errors: ~1400 -> 82.
This commit is contained in:
elix-x
2016-06-19 14:43:27 +02:00
parent d9725a7d9b
commit 5498eb6d7c
288 changed files with 1637 additions and 1420 deletions
@@ -30,8 +30,8 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.BlockPos;
import net.minecraft.util.Vec3;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@@ -149,7 +149,7 @@ public abstract class PartP2PTunnel<T extends PartP2PTunnel> extends PartBasicSt
}
else
{
return renderer.getIcon( new ItemStack( Blocks.quartz_block ) );
return renderer.getIcon( new ItemStack( Blocks.QUARTZ_BLOCK ) );
}
}
@@ -227,7 +227,7 @@ public abstract class PartP2PTunnel<T extends PartP2PTunnel> extends PartBasicSt
}
@Override
public boolean onPartActivate( final EntityPlayer player, final Vec3 pos )
public boolean onPartActivate( final EntityPlayer player, final Vec3d pos )
{
final ItemStack is = player.inventory.getCurrentItem();
@@ -394,7 +394,7 @@ public abstract class PartP2PTunnel<T extends PartP2PTunnel> extends PartBasicSt
}
@Override
public boolean onPartShiftActivate( final EntityPlayer player, final Vec3 pos )
public boolean onPartShiftActivate( final EntityPlayer player, final Vec3d pos )
{
final ItemStack is = player.inventory.getCurrentItem();
if( is != null && is.getItem() instanceof IMemoryCard )