First update pass (1/3) - ~1400 -> 82 errors
This is first update pass, which is mainly import reorganization, name fixes, etc... Although some parts of second were done where changes aren't important. Errors: ~1400 -> 82.
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@@ -27,8 +27,8 @@ import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.Vec3;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.Vec3d;
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import appeng.api.implementations.IPowerChannelState;
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import appeng.api.implementations.parts.IPartMonitor;
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@@ -189,7 +189,7 @@ public abstract class AbstractPartReporting extends AEBasePart implements IPartM
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}
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@Override
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public boolean onPartActivate( final EntityPlayer player, final Vec3 pos )
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public boolean onPartActivate( final EntityPlayer player, final Vec3d pos )
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{
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final TileEntity te = this.getTile();
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