First update pass (1/3) - ~1400 -> 82 errors

This is first update pass, which is mainly import reorganization, name
fixes, etc... Although some parts of second were done where changes
aren't important.
Errors: ~1400 -> 82.
This commit is contained in:
elix-x
2016-06-19 14:43:27 +02:00
parent d9725a7d9b
commit 5498eb6d7c
288 changed files with 1637 additions and 1420 deletions
@@ -26,7 +26,8 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.Vec3;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.Vec3d;
import appeng.api.networking.energy.IEnergySource;
import appeng.api.networking.security.PlayerSource;
@@ -54,8 +55,11 @@ public class PartConversionMonitor extends AbstractPartMonitor
}
@Override
public boolean onPartShiftActivate( final EntityPlayer player, final Vec3 pos )
public boolean onPartShiftActivate( final EntityPlayer player, final Vec3d pos )
{
//TODO 1.9.4 - 2 hands! Just do something!
final EnumHand hand = EnumHand.MAIN_HAND;
if( Platform.isClient() )
{
return true;
@@ -73,7 +77,7 @@ public class PartConversionMonitor extends AbstractPartMonitor
boolean ModeB = false;
ItemStack item = player.getCurrentEquippedItem();
ItemStack item = player.getHeldItem( hand );
if( item == null && this.getDisplayed() != null )
{
ModeB = true;