First update pass (1/3) - ~1400 -> 82 errors

This is first update pass, which is mainly import reorganization, name
fixes, etc... Although some parts of second were done where changes
aren't important.
Errors: ~1400 -> 82.
This commit is contained in:
elix-x
2016-06-19 14:43:27 +02:00
parent d9725a7d9b
commit 5498eb6d7c
288 changed files with 1637 additions and 1420 deletions
@@ -29,8 +29,8 @@ import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraftforge.fml.common.FMLCommonHandler;
@@ -509,7 +509,7 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
try
{
final TargetPoint where = new TargetPoint( this.worldObj.provider.getDimensionId(), this.pos.getX(), this.pos.getY(), this.pos.getZ(), 32 );
final TargetPoint where = new TargetPoint( this.worldObj.provider.getDimension(), this.pos.getX(), this.pos.getY(), this.pos.getZ(), 32 );
final IAEItemStack item = AEItemStack.create( output );
NetworkHandler.instance.sendToAllAround( new PacketAssemblerAnimation( this.pos, (byte) speed, item ), where );
}