First update pass (1/3) - ~1400 -> 82 errors

This is first update pass, which is mainly import reorganization, name
fixes, etc... Although some parts of second were done where changes
aren't important.
Errors: ~1400 -> 82.
This commit is contained in:
elix-x
2016-06-19 14:43:27 +02:00
parent d9725a7d9b
commit 5498eb6d7c
288 changed files with 1637 additions and 1420 deletions
@@ -29,10 +29,10 @@ import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.Vec3;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import appeng.api.networking.IGridNode;
@@ -294,7 +294,7 @@ public class TileCableBus extends AEBaseTile implements AEMultiTile, ICustomColl
}
@Override
public SelectedPart selectPart( final Vec3 pos )
public SelectedPart selectPart( final Vec3d pos )
{
return this.getCableBus().selectPart( pos );
}
@@ -349,7 +349,7 @@ public class TileCableBus extends AEBaseTile implements AEMultiTile, ICustomColl
{
for( final AxisAlignedBB bx : this.getSelectedBoundingBoxesFromPool( w, pos, e, false ) )
{
out.add( AxisAlignedBB.fromBounds( bx.minX, bx.minY, bx.minZ, bx.maxX, bx.maxY, bx.maxZ ) );
out.add( new AxisAlignedBB( bx.minX, bx.minY, bx.minZ, bx.maxX, bx.maxY, bx.maxZ ) );
}
}
@@ -23,8 +23,8 @@ import java.util.EnumSet;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import appeng.api.config.Actionable;
import appeng.api.networking.GridFlags;
@@ -219,7 +219,7 @@ public class TileController extends AENetworkPowerTile
private boolean checkController( final BlockPos pos )
{
final BlockPos ownPos = this.getPos();
if( this.worldObj.getChunkProvider().chunkExists( ownPos.getX() >> 4, ownPos.getZ() >> 4 ) )
if( this.worldObj.getChunkProvider().getLoadedChunk( ownPos.getX() >> 4, ownPos.getZ() >> 4 ) != null )
{
return this.worldObj.getTileEntity( pos ) instanceof TileController;
}