First update pass (1/3) - ~1400 -> 82 errors
This is first update pass, which is mainly import reorganization, name fixes, etc... Although some parts of second were done where changes aren't important. Errors: ~1400 -> 82.
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@@ -30,19 +30,19 @@ public class Fallout
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final double a = Math.random();
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if( a > 0.9 )
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{
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this.putter.put( w, x, y, z, Blocks.stone );
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this.putter.put( w, x, y, z, Blocks.STONE );
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}
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else if( a > 0.8 )
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{
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this.putter.put( w, x, y, z, Blocks.cobblestone );
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this.putter.put( w, x, y, z, Blocks.COBBLESTONE );
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}
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else if( a > 0.7 )
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{
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this.putter.put( w, x, y, z, Blocks.dirt );
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this.putter.put( w, x, y, z, Blocks.DIRT );
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}
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else
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{
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this.putter.put( w, x, y, z, Blocks.gravel );
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this.putter.put( w, x, y, z, Blocks.GRAVEL );
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}
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}
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@@ -51,15 +51,15 @@ public class Fallout
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final double a = Math.random();
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if( a > 0.9 )
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{
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this.putter.put( w, x, y, z, Blocks.cobblestone );
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this.putter.put( w, x, y, z, Blocks.COBBLESTONE );
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}
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else if( a > 0.8 )
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{
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this.putter.put( w, x, y, z, Blocks.stone );
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this.putter.put( w, x, y, z, Blocks.STONE );
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}
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else if( a > 0.7 )
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{
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this.putter.put( w, x, y, z, Blocks.grass );
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this.putter.put( w, x, y, z, Blocks.GRASS );
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}
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else if( a > 0.6 )
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{
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@@ -70,7 +70,7 @@ public class Fallout
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}
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else if( a > 0.5 )
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{
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this.putter.put( w, x, y, z, Blocks.gravel );
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this.putter.put( w, x, y, z, Blocks.GRAVEL );
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}
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else
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{
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