1.16 port
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@@ -30,7 +30,7 @@ import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.Hand;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.math.vector.Vector3d;
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import net.minecraft.world.World;
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import net.minecraftforge.client.event.InputEvent;
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import net.minecraftforge.client.event.RenderLivingEvent;
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@@ -107,7 +107,7 @@ public class ClientHelper extends ServerHelper {
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this.spawnLightning(world, posX, posY, posZ);
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return;
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case LightningArc:
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this.spawnLightningArc(world, posX, posY, posZ, (Vec3d) o);
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this.spawnLightningArc(world, posX, posY, posZ, (Vector3d) o);
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return;
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default:
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}
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@@ -206,7 +206,7 @@ public class ClientHelper extends ServerHelper {
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}
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private void spawnLightningArc(final World world, final double posX, final double posY, final double posZ,
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final Vec3d second) {
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final Vector3d second) {
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final LightningFX fx = new LightningArcFX(world, posX, posY, posZ, second.x, second.y, second.z, 0.0f, 0.0f,
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0.0f);
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Minecraft.getInstance().particles.addEffect(fx);
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