1.16 port

This commit is contained in:
yueh
2020-07-22 16:44:42 +02:00
parent 662dbca3e1
commit 56ecda5173
225 changed files with 1214 additions and 969 deletions
@@ -18,6 +18,8 @@
package appeng.client.gui.implementations;
import com.mojang.blaze3d.matrix.MatrixStack;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.util.text.ITextComponent;
@@ -58,16 +60,18 @@ public class PriorityScreen extends AEBaseScreen<PriorityContainer> {
}
@Override
public void drawFG(final int offsetX, final int offsetY, final int mouseX, final int mouseY) {
this.font.drawString(GuiText.Priority.getLocal(), 8, 6, 4210752);
public void drawFG(MatrixStack matrixStack, final int offsetX, final int offsetY, final int mouseX,
final int mouseY) {
this.font.drawString(matrixStack, GuiText.Priority.getLocal(), 8, 6, 4210752);
}
@Override
public void drawBG(final int offsetX, final int offsetY, final int mouseX, final int mouseY, float partialTicks) {
public void drawBG(MatrixStack matrixStack, final int offsetX, final int offsetY, final int mouseX,
final int mouseY, float partialTicks) {
this.bindTexture(getBackground());
blit(offsetX, offsetY, 0, 0, this.xSize, this.ySize);
blit(matrixStack, offsetX, offsetY, 0, 0, this.xSize, this.ySize);
this.priority.render(mouseX, mouseY, partialTicks);
this.priority.render(matrixStack, mouseX, mouseY, partialTicks);
}
protected String getBackground() {