1.16 port
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@@ -1,6 +1,8 @@
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package appeng.fluids.client.gui;
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import com.mojang.blaze3d.matrix.MatrixStack;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.util.text.ITextComponent;
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@@ -48,16 +50,17 @@ public class FluidLevelEmitterScreen extends UpgradeableScreen<FluidLevelEmitter
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}
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@Override
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public void drawBG(final int offsetX, final int offsetY, final int mouseX, final int mouseY, float partialTicks) {
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super.drawBG(offsetX, offsetY, mouseX, mouseY, partialTicks);
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this.level.render(mouseX, mouseY, partialTicks);
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public void drawBG(MatrixStack matrixStack, final int offsetX, final int offsetY, final int mouseX,
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final int mouseY, float partialTicks) {
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super.drawBG(matrixStack, offsetX, offsetY, mouseX, mouseY, partialTicks);
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this.level.render(matrixStack, mouseX, mouseY, partialTicks);
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}
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@Override
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public void drawFG(int offsetX, int offsetY, int mouseX, int mouseY) {
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super.drawFG(offsetX, offsetY, mouseX, mouseY);
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public void drawFG(MatrixStack matrixStack, int offsetX, int offsetY, int mouseX, int mouseY) {
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super.drawFG(matrixStack, offsetX, offsetY, mouseX, mouseY);
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this.font.drawString(GuiText.FluidLevelEmitterUnit.getLocal(), 110, 44, COLOR_DARK_GRAY);
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this.font.drawString(matrixStack, GuiText.FluidLevelEmitterUnit.getLocal(), 110, 44, COLOR_DARK_GRAY);
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}
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@Override
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