Fix rendering of the dummy fluid item (i.e. in cell workbenches, fluid terminals are unaffected).

This commit is contained in:
Sebastian Hartte
2020-06-29 15:32:49 +02:00
parent 346e58ff25
commit 57fa5576af
5 changed files with 43 additions and 46 deletions
@@ -128,15 +128,6 @@ public class CellWorkbenchContainer extends UpgradeableContainer {
upgradeInventory, this, iSLot, 187 + zz * 18, 8 + 18 * z, iSLot, this.getPlayerInventory()));
}
}
/*
* if ( supportCapacity() ) { for (int w = 0; w < 2; w++) for (int z = 0; z < 9;
* z++) addSlotToContainer( new OptionalSlotFakeTypeOnly( inv, this, offset++,
* x, y, z, w, 1 ) ); for (int w = 0; w < 2; w++) for (int z = 0; z < 9; z++)
* addSlotToContainer( new OptionalSlotFakeTypeOnly( inv, this, offset++, x, y,
* z, w + 2, 2 ) ); for (int w = 0; w < 2; w++) for (int z = 0; z < 9; z++)
* addSlotToContainer( new OptionalSlotFakeTypeOnly( inv, this, offset++, x, y,
* z, w + 4, 3 ) ); }
*/
}
@Override