Fix rendering of the dummy fluid item (i.e. in cell workbenches, fluid terminals are unaffected).
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@@ -128,15 +128,6 @@ public class CellWorkbenchContainer extends UpgradeableContainer {
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upgradeInventory, this, iSLot, 187 + zz * 18, 8 + 18 * z, iSLot, this.getPlayerInventory()));
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}
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}
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/*
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* if ( supportCapacity() ) { for (int w = 0; w < 2; w++) for (int z = 0; z < 9;
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* z++) addSlotToContainer( new OptionalSlotFakeTypeOnly( inv, this, offset++,
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* x, y, z, w, 1 ) ); for (int w = 0; w < 2; w++) for (int z = 0; z < 9; z++)
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* addSlotToContainer( new OptionalSlotFakeTypeOnly( inv, this, offset++, x, y,
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* z, w + 2, 2 ) ); for (int w = 0; w < 2; w++) for (int z = 0; z < 9; z++)
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* addSlotToContainer( new OptionalSlotFakeTypeOnly( inv, this, offset++, x, y,
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* z, w + 4, 3 ) ); }
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*/
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}
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@Override
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