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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.client.render;
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import javax.annotation.Nullable;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.client.color.block.BlockColorProvider;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.BlockRenderView;
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import appeng.api.implementations.tiles.IColorableTile;
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import appeng.api.util.AEColor;
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/**
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* Automatically exposes the color of a colorable tile using tint indices 0-2
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*/
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public class ColorableTileBlockColor implements BlockColorProvider {
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public static final ColorableTileBlockColor INSTANCE = new ColorableTileBlockColor();
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@Override
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public int getColor(BlockState state, @Nullable BlockRenderView worldIn, @Nullable BlockPos pos, int tintIndex) {
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AEColor color = AEColor.TRANSPARENT; // Default to a neutral color
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if (worldIn != null && pos != null) {
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BlockEntity te = worldIn.getBlockEntity(pos);
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if (te instanceof IColorableTile) {
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color = ((IColorableTile) te).getColor();
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}
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}
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return color.getVariantByTintIndex(tintIndex);
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}
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}
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