Fixed stairs
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@@ -75,7 +75,7 @@ public class AssemblerFX extends EntityFX
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}
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@Override
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public void func_180434_a(WorldRenderer par1Tessellator, Entity p_180434_2_, float l, float rX, float rY, float rZ, float rYZ, float rXY )
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public void renderParticle(WorldRenderer par1Tessellator, Entity p_180434_2_, float l, float rX, float rY, float rZ, float rYZ, float rXY )
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{
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this.time += l;
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if( this.time > 4.0 )
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@@ -68,7 +68,7 @@ public class CraftingFx extends EntityBreakingFX
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}
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@Override
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public void func_180434_a(WorldRenderer par1Tessellator, Entity p_180434_2_, float partialTick, float x, float y, float z, float rx, float rz)
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public void renderParticle(WorldRenderer par1Tessellator, Entity p_180434_2_, float partialTick, float x, float y, float z, float rx, float rz)
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{
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if( partialTick < 0 || partialTick > 1 )
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{
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@@ -67,7 +67,7 @@ public class EnergyFx extends EntityBreakingFX
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}
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@Override
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public void func_180434_a(WorldRenderer par1Tessellator, Entity p_180434_2_, float par2, float par3, float par4, float par5, float par6, float par7)
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public void renderParticle(WorldRenderer par1Tessellator, Entity p_180434_2_, float par2, float par3, float par4, float par5, float par6, float par7)
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{
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float f6 = this.particleTextureIndex.getMinU();
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float f7 = this.particleTextureIndex.getMaxU();
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@@ -84,7 +84,7 @@ public class LightningFX extends EntityFX
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}
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@Override
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public void func_180434_a(WorldRenderer tess, Entity p_180434_2_, float l, float rX, float rY, float rZ, float rYZ, float rXY )
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public void renderParticle(WorldRenderer tess, Entity p_180434_2_, float l, float rX, float rY, float rZ, float rYZ, float rXY )
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{
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float j = 1.0f;
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tess.setColorRGBA_F( this.particleRed * j * 0.9f, this.particleGreen * j * 0.95f, this.particleBlue * j, this.particleAlpha );
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@@ -70,7 +70,7 @@ public class MatterCannonFX extends EntityBreakingFX
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}
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@Override
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public void func_180434_a(WorldRenderer par1Tessellator, Entity p_180434_2_, float par2, float par3, float par4, float par5, float par6, float par7 )
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public void renderParticle(WorldRenderer par1Tessellator, Entity p_180434_2_, float par2, float par3, float par4, float par5, float par6, float par7 )
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{
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float f6 = this.particleTextureIndex.getMinU();
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float f7 = this.particleTextureIndex.getMaxU();
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