Fixed stairs
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@@ -67,7 +67,7 @@ public class EnergyFx extends EntityBreakingFX
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}
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@Override
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public void func_180434_a(WorldRenderer par1Tessellator, Entity p_180434_2_, float par2, float par3, float par4, float par5, float par6, float par7)
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public void renderParticle(WorldRenderer par1Tessellator, Entity p_180434_2_, float par2, float par3, float par4, float par5, float par6, float par7)
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{
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float f6 = this.particleTextureIndex.getMinU();
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float f7 = this.particleTextureIndex.getMaxU();
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