Gui/Priority Tab/Storage work.
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@@ -1,14 +1,49 @@
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package appeng.client.gui.implementations;
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import java.io.IOException;
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import net.minecraft.client.gui.GuiButton;
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import net.minecraft.entity.player.InventoryPlayer;
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import appeng.client.gui.AEBaseGui;
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import appeng.client.gui.widgets.GuiTabButton;
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import appeng.container.implementations.ContainerChest;
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import appeng.core.localization.GuiText;
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import appeng.core.sync.GuiBridge;
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import appeng.core.sync.packets.PacketSwitchGuis;
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import appeng.tile.storage.TileChest;
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import cpw.mods.fml.common.network.PacketDispatcher;
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public class GuiChest extends AEBaseGui
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{
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GuiTabButton priority;
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@Override
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protected void actionPerformed(GuiButton par1GuiButton)
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{
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super.actionPerformed( par1GuiButton );
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if ( par1GuiButton == priority )
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{
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try
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{
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PacketDispatcher.sendPacketToServer( (new PacketSwitchGuis( GuiBridge.GUI_PRIORITY )).getPacket() );
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}
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catch (IOException e)
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{
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e.printStackTrace();
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}
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}
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}
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@Override
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public void initGui()
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{
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super.initGui();
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buttonList.add( priority = new GuiTabButton( this.guiLeft + 154, this.guiTop, 2 + 4 * 16, GuiText.Priority.getLocal(), itemRenderer ) );
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}
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public GuiChest(InventoryPlayer inventoryPlayer, TileChest te) {
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super( new ContainerChest( inventoryPlayer, te ) );
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this.ySize = 166;
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