First pass of implementing rendering for crafting cubes (#7)

This commit is contained in:
Sebastian Hartte
2016-09-12 01:11:38 +02:00
parent f35a951b09
commit 5b6ed0cfd0
57 changed files with 980 additions and 173 deletions
@@ -38,6 +38,7 @@ import net.minecraftforge.common.property.IUnlistedProperty;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.client.UnlistedProperty;
import appeng.core.sync.GuiBridge;
import appeng.tile.storage.TileDrive;
import appeng.util.Platform;
@@ -46,7 +47,7 @@ import appeng.util.Platform;
public class BlockDrive extends AEBaseTileBlock
{
public static final DriveSlotsStateProperty SLOTS_STATE = new DriveSlotsStateProperty();
public static final UnlistedProperty<DriveSlotsState> SLOTS_STATE = new UnlistedProperty<>("drive_slots_state", DriveSlotsState.class);
public BlockDrive()
{