First pass of implementing rendering for crafting cubes (#7)
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@@ -38,6 +38,7 @@ import net.minecraftforge.common.property.IUnlistedProperty;
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import appeng.api.util.AEPartLocation;
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import appeng.block.AEBaseTileBlock;
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import appeng.client.UnlistedProperty;
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import appeng.core.sync.GuiBridge;
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import appeng.tile.storage.TileDrive;
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import appeng.util.Platform;
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@@ -46,7 +47,7 @@ import appeng.util.Platform;
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public class BlockDrive extends AEBaseTileBlock
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{
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public static final DriveSlotsStateProperty SLOTS_STATE = new DriveSlotsStateProperty();
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public static final UnlistedProperty<DriveSlotsState> SLOTS_STATE = new UnlistedProperty<>("drive_slots_state", DriveSlotsState.class);
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public BlockDrive()
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{
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