First pass of implementing rendering for crafting cubes (#7)

This commit is contained in:
Sebastian Hartte
2016-09-12 01:11:38 +02:00
parent f35a951b09
commit 5b6ed0cfd0
57 changed files with 980 additions and 173 deletions
@@ -13,7 +13,7 @@ import net.minecraftforge.fml.relauncher.Side;
/**
* Registers a custom state mapper for a given block.
*/
public class StateMapperComponent implements InitComponent
public class StateMapperComponent implements PreInitComponent
{
private final Block block;
@@ -27,7 +27,7 @@ public class StateMapperComponent implements InitComponent
}
@Override
public void initialize( Side side )
public void preInitialize( Side side )
{
ModelLoader.setCustomStateMapper( block, stateMapper );
if( stateMapper instanceof IResourceManagerReloadListener )