First pass of implementing rendering for crafting cubes (#7)
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package appeng.client.render.crafting;
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import java.util.Collection;
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import java.util.Collections;
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import com.google.common.base.Function;
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import com.google.common.collect.ImmutableList;
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import net.minecraft.client.renderer.block.model.IBakedModel;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.client.renderer.vertex.VertexFormat;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.model.IModel;
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import net.minecraftforge.common.model.IModelState;
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import net.minecraftforge.common.model.TRSRTransformation;
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import appeng.block.crafting.BlockCraftingUnit;
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import appeng.core.AppEng;
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/**
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* The built-in model for the connected texture crafting cube.
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*/
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class CraftingCubeModel implements IModel
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{
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private final static ResourceLocation RING_CORNER = texture( "ring_corner" );
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private final static ResourceLocation RING_SIDE_HOR = texture( "ring_side_hor" );
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private final static ResourceLocation RING_SIDE_VER = texture( "ring_side_ver" );
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private final static ResourceLocation UNIT_BASE = texture( "unit_base" );
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private final static ResourceLocation LIGHT_BASE = texture( "light_base" );
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private final static ResourceLocation ACCELERATOR_LIGHT = texture( "accelerator_light" );
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private final static ResourceLocation STORAGE_1K_LIGHT = texture( "storage_1k_light" );
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private final static ResourceLocation STORAGE_4K_LIGHT = texture( "storage_4k_light" );
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private final static ResourceLocation STORAGE_16K_LIGHT = texture( "storage_16k_light" );
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private final static ResourceLocation STORAGE_64K_LIGHT = texture( "storage_64k_light" );
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private final static ResourceLocation MONITOR_BASE = texture( "monitor_base" );
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private final static ResourceLocation MONITOR_LIGHT_DARK = texture( "monitor_light_dark" );
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private final static ResourceLocation MONITOR_LIGHT_MEDIUM = texture( "monitor_light_medium" );
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private final static ResourceLocation MONITOR_LIGHT_BRIGHT = texture( "monitor_light_bright" );
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private final BlockCraftingUnit.CraftingUnitType type;
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CraftingCubeModel( BlockCraftingUnit.CraftingUnitType type )
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{
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this.type = type;
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}
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@Override
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public Collection<ResourceLocation> getDependencies()
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{
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return Collections.emptyList();
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}
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@Override
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public Collection<ResourceLocation> getTextures()
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{
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return ImmutableList.of(
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RING_CORNER,
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RING_SIDE_HOR,
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RING_SIDE_VER,
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UNIT_BASE,
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LIGHT_BASE,
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ACCELERATOR_LIGHT,
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STORAGE_1K_LIGHT,
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STORAGE_4K_LIGHT,
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STORAGE_16K_LIGHT,
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STORAGE_64K_LIGHT,
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MONITOR_BASE,
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MONITOR_LIGHT_DARK,
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MONITOR_LIGHT_MEDIUM,
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MONITOR_LIGHT_BRIGHT
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);
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}
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@Override
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public IBakedModel bake( IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter )
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{
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// Retrieve our textures and pass them on to the baked model
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TextureAtlasSprite ringCorner = bakedTextureGetter.apply( RING_CORNER );
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TextureAtlasSprite ringSideHor = bakedTextureGetter.apply( RING_SIDE_HOR );
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TextureAtlasSprite ringSideVer = bakedTextureGetter.apply( RING_SIDE_VER );
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switch( type )
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{
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case UNIT:
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return new UnitBakedModel( format, ringCorner, ringSideHor, ringSideVer, bakedTextureGetter.apply( UNIT_BASE ) );
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case ACCELERATOR:
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case STORAGE_1K:
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case STORAGE_4K:
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case STORAGE_16K:
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case STORAGE_64K:
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return new LightBakedModel( format, ringCorner, ringSideHor, ringSideVer, bakedTextureGetter.apply( LIGHT_BASE ), getLightTexture( bakedTextureGetter, type ) );
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case MONITOR:
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return new MonitorBakedModel( format, ringCorner, ringSideHor, ringSideVer,
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bakedTextureGetter.apply( UNIT_BASE ),
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bakedTextureGetter.apply( MONITOR_BASE ),
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bakedTextureGetter.apply( MONITOR_LIGHT_DARK ),
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bakedTextureGetter.apply( MONITOR_LIGHT_MEDIUM ),
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bakedTextureGetter.apply( MONITOR_LIGHT_BRIGHT )
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);
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default:
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throw new IllegalArgumentException( "Unsupported crafting unit type: " + type );
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}
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}
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private static TextureAtlasSprite getLightTexture( Function<ResourceLocation, TextureAtlasSprite> textureGetter, BlockCraftingUnit.CraftingUnitType type )
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{
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switch( type )
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{
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case ACCELERATOR:
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return textureGetter.apply( ACCELERATOR_LIGHT );
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case STORAGE_1K:
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return textureGetter.apply( STORAGE_1K_LIGHT );
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case STORAGE_4K:
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return textureGetter.apply( STORAGE_4K_LIGHT );
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case STORAGE_16K:
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return textureGetter.apply( STORAGE_16K_LIGHT );
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case STORAGE_64K:
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return textureGetter.apply( STORAGE_64K_LIGHT );
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default:
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throw new IllegalArgumentException( "Crafting unit type " + type + " does not use a light texture." );
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}
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}
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@Override
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public IModelState getDefaultState()
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{
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return TRSRTransformation.identity();
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}
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private static ResourceLocation texture( String name )
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{
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return new ResourceLocation( AppEng.MOD_ID, "blocks/crafting/" + name );
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}
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}
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