First pass of implementing rendering for crafting cubes (#7)
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@@ -83,6 +83,7 @@ import appeng.bootstrap.BlockRenderingCustomizer;
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import appeng.bootstrap.FeatureFactory;
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import appeng.bootstrap.IBlockRendering;
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import appeng.bootstrap.IItemRendering;
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import appeng.client.render.crafting.CraftingCubeRendering;
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import appeng.client.render.model.GlassModel;
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import appeng.core.AppEng;
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import appeng.core.features.AEFeature;
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@@ -321,28 +322,35 @@ public final class ApiBlocks implements IBlocks
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FeatureFactory crafting = registry.features( AEFeature.CraftingCPU );
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this.craftingUnit = crafting.block( "crafting_unit", () -> new BlockCraftingUnit( CraftingUnitType.UNIT ) )
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.rendering( new CraftingCubeRendering( "crafting_unit", CraftingUnitType.UNIT ) )
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.useCustomItemModel()
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.build();
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this.craftingAccelerator = crafting.block( "crafting_accelerator", () -> new BlockCraftingUnit( CraftingUnitType.ACCELERATOR ) )
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.rendering( new CraftingCubeRendering( "crafting_accelerator", CraftingUnitType.ACCELERATOR ) )
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.useCustomItemModel()
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.build();
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this.craftingStorage1k = crafting.block( "crafting_storage_1k", () -> new BlockCraftingStorage( CraftingUnitType.STORAGE_1K ) )
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.item( ItemCraftingStorage::new )
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.rendering( new CraftingCubeRendering( "crafting_storage_1k", CraftingUnitType.STORAGE_1K ) )
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.useCustomItemModel()
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.build();
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this.craftingStorage4k = crafting.block( "crafting_storage_4k", () -> new BlockCraftingStorage( CraftingUnitType.STORAGE_4K ) )
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.item( ItemCraftingStorage::new )
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.rendering( new CraftingCubeRendering( "crafting_storage_4k", CraftingUnitType.STORAGE_4K ) )
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.useCustomItemModel()
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.build();
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this.craftingStorage16k = crafting.block( "crafting_storage_16k", () -> new BlockCraftingStorage( CraftingUnitType.STORAGE_16K ) )
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.item( ItemCraftingStorage::new )
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.rendering( new CraftingCubeRendering( "crafting_storage_16k", CraftingUnitType.STORAGE_16K ) )
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.useCustomItemModel()
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.build();
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this.craftingStorage64k = crafting.block( "crafting_storage_64k", () -> new BlockCraftingStorage( CraftingUnitType.STORAGE_64K ) )
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.item( ItemCraftingStorage::new )
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.rendering( new CraftingCubeRendering( "crafting_storage_64k", CraftingUnitType.STORAGE_64K ) )
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.useCustomItemModel()
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.build();
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this.craftingMonitor = crafting.block( "crafting_monitor", BlockCraftingMonitor::new )
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.rendering( new CraftingCubeRendering( "crafting_monitor", CraftingUnitType.MONITOR ) )
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.useCustomItemModel()
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.build();
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