Merge remote-tracking branch 'upstream/rv2' into rv2
Conflicts: src/main/java/appeng/items/tools/powered/ToolMassCannon.java
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@@ -40,12 +40,12 @@ public class AEBaseTile extends TileEntity implements IOrientable, ICommonTile,
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{
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static private final HashMap<Class, EnumMap<TileEventType, List<AETileEventHandler>>> handlers = new HashMap<Class, EnumMap<TileEventType, List<AETileEventHandler>>>();
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static private final HashMap<Class, ItemStackSrc> myItem = new HashMap();
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static private final HashMap<Class, ItemStackSrc> myItem = new HashMap<Class, ItemStackSrc>();
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private ForgeDirection forward = ForgeDirection.UNKNOWN;
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private ForgeDirection up = ForgeDirection.UNKNOWN;
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public static ThreadLocal<WeakReference<AEBaseTile>> dropNoItems = new ThreadLocal();
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public static ThreadLocal<WeakReference<AEBaseTile>> dropNoItems = new ThreadLocal<WeakReference<AEBaseTile>>();
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public void disableDrops()
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{
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@@ -122,7 +122,7 @@ public class AEBaseTile extends TileEntity implements IOrientable, ICommonTile,
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List<AETileEventHandler> list = handlerSet.get( value );
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if ( list == null )
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handlerSet.put( value, list = new ArrayList() );
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handlerSet.put( value, list = new ArrayList<AETileEventHandler>() );
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list.add( new AETileEventHandler( m, value ) );
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}
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@@ -45,7 +45,7 @@ public class TileGrinder extends AEBaseInvTile implements ICrankable
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wc.add( getForward(), 1 );
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List<ItemStack> out = new ArrayList();
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List<ItemStack> out = new ArrayList<ItemStack>();
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out.add( notAdded );
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Platform.spawnDrops( worldObj, wc.x, wc.y, wc.z, out );
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@@ -229,7 +229,7 @@ public class TileCharger extends AENetworkPowerTile implements ICrankable
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}
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else
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{
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List<ItemStack> drops = new ArrayList();
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List<ItemStack> drops = new ArrayList<ItemStack>();
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drops.add( myItem );
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setInventorySlotContents( 0, null );
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Platform.spawnDrops( worldObj, xCoord + getForward().offsetX, yCoord + getForward().offsetY, zCoord + getForward().offsetZ, drops );
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@@ -182,7 +182,7 @@ public class TilePaint extends AEBaseTile
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boolean lit = ipb.isLumen( type );
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if ( dots == null )
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dots = new ArrayList();
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dots = new ArrayList<Splotch>();
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if ( dots.size() > 20 )
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dots.remove( 0 );
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@@ -48,8 +48,8 @@ public class TileDrive extends AENetworkInvTile implements IChestOrDrive, IPrior
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boolean isCached = false;
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ICellHandler handlersBySlot[] = new ICellHandler[10];
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DriveWatcher<IAEItemStack> invBySlot[] = new DriveWatcher[10];
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List<MEInventoryHandler> items = new LinkedList();
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List<MEInventoryHandler> fluids = new LinkedList();
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List<MEInventoryHandler> items = new LinkedList<MEInventoryHandler>();
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List<MEInventoryHandler> fluids = new LinkedList<MEInventoryHandler>();
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BaseActionSource mySrc;
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long lastStateChange = 0;
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