Custom Model Loader

This commit is contained in:
Sebastian Hartte
2020-06-01 04:02:37 +02:00
parent 077ff17078
commit 5cdeff01be
202 changed files with 942 additions and 1017 deletions
@@ -22,13 +22,19 @@ package appeng.core.api.definitions;
import appeng.api.definitions.IBlockDefinition;
import appeng.api.definitions.IBlocks;
import appeng.api.definitions.ITileDefinition;
import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.FeatureFactory;
import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering;
import appeng.client.render.model.GlassModel;
import appeng.core.features.AEFeature;
import appeng.core.features.registries.PartModels;
import appeng.decorative.solid.BlockChargedQuartzOre;
import appeng.decorative.solid.BlockQuartzOre;
import appeng.decorative.AEDecorativeBlock;
import appeng.decorative.solid.*;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
/**
@@ -114,34 +120,37 @@ public final class ApiBlocks implements IBlocks
private IBlockDefinition cubeGenerator;
private IBlockDefinition energyGenerator;
private static final Block.Properties QUARTZ_PROPERTIES = Block.Properties.create(Material.ROCK)
.hardnessAndResistance(3, 5);
public ApiBlocks( FeatureFactory registry, PartModels partModels )
{
this.quartzOre = registry.block( "quartz_ore", () -> new BlockQuartzOre(Block.Properties.create(Material.ROCK).hardnessAndResistance(3, 5)))
this.quartzOre = registry.block( "quartz_ore", () -> new BlockQuartzOre(QUARTZ_PROPERTIES))
.features( AEFeature.CERTUS_ORE )
.build();
this.quartzOreCharged = registry.block( "charged_quartz_ore", () -> new BlockChargedQuartzOre(Block.Properties.create(Material.ROCK).hardnessAndResistance(3, 5)) )
this.quartzOreCharged = registry.block( "charged_quartz_ore", () -> new BlockChargedQuartzOre(QUARTZ_PROPERTIES) )
.features( AEFeature.CERTUS_ORE, AEFeature.CHARGED_CERTUS_ORE )
.build();
// this.matrixFrame = registry.block( "matrix_frame", BlockMatrixFrame::new ).features( AEFeature.SPATIAL_IO ).build();
//
// FeatureFactory deco = registry.features( AEFeature.DECORATIVE_BLOCKS );
// this.quartzBlock = deco.block( "quartz_block", BlockQuartz::new ).build();
// this.quartzPillar = deco.block( "quartz_pillar", BlockQuartzPillar::new ).build();
// this.chiseledQuartzBlock = deco.block( "chiseled_quartz_block", BlockChiseledQuartz::new ).build();
//
// this.quartzGlass = registry.features( AEFeature.QUARTZ_GLASS )
// .block( "quartz_glass", BlockQuartzGlass::new )
FeatureFactory deco = registry.features( AEFeature.DECORATIVE_BLOCKS );
this.quartzBlock = deco.block( "quartz_block", () -> new AEDecorativeBlock(QUARTZ_PROPERTIES) ).build();
this.quartzPillar = deco.block( "quartz_pillar", () -> new BlockQuartzPillar(QUARTZ_PROPERTIES) ).build();
this.chiseledQuartzBlock = deco.block( "chiseled_quartz_block", () -> new AEDecorativeBlock(QUARTZ_PROPERTIES) ).build();
this.quartzGlass = registry.features( AEFeature.QUARTZ_GLASS )
.block( "quartz_glass", BlockQuartzGlass::new )
// .useCustomItemModel()
// FIXME .rendering( new BlockRenderingCustomizer()
// FIXME {
// FIXME @Override
// FIXME @OnlyIn( Dist.CLIENT )
// FIXME public void customize( IBlockRendering rendering, IItemRendering itemRendering )
// FIXME {
// FIXME rendering.builtInModel( "models/block/builtin/quartz_glass", new GlassModel() );
// FIXME }
// FIXME } )
// .build();
// .rendering( new BlockRenderingCustomizer()
// {
// @Override
// @OnlyIn( Dist.CLIENT)
// public void customize(IBlockRendering rendering, IItemRendering itemRendering )
// {
// rendering.builtInModel( "models/block/builtin/quartz_glass", new GlassModel() );
// }
// } )
.build();
// this.quartzVibrantGlass = deco.block( "quartz_vibrant_glass", BlockQuartzLamp::new )
// .addFeatures( AEFeature.DECORATIVE_LIGHTS, AEFeature.QUARTZ_GLASS )
// .useCustomItemModel()
@@ -19,62 +19,12 @@
package appeng.core.api.definitions;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.common.registry.EntityEntryBuilder;
import net.minecraftforge.oredict.OreDictionary;
import appeng.api.definitions.IItemDefinition;
import appeng.api.definitions.IItems;
import appeng.api.util.AEColoredItemDefinition;
import appeng.bootstrap.FeatureFactory;
import appeng.bootstrap.components.IEntityRegistrationComponent;
import appeng.bootstrap.components.IOreDictComponent;
import appeng.client.render.crafting.ItemEncodedPatternRendering;
import appeng.core.CreativeTabFacade;
import appeng.core.features.AEFeature;
import appeng.debug.ToolDebugCard;
import appeng.debug.ToolEraser;
import appeng.debug.ToolMeteoritePlacer;
import appeng.debug.ToolReplicatorCard;
import appeng.entity.EntityGrowingCrystal;
import appeng.entity.EntityIds;
import appeng.fluids.items.BasicFluidStorageCell;
import appeng.fluids.items.FluidDummyItem;
import appeng.fluids.items.FluidDummyItemRendering;
import appeng.hooks.DispenserBlockTool;
import appeng.hooks.DispenserMatterCannon;
import appeng.items.materials.MaterialType;
import appeng.items.misc.ItemCrystalSeed;
import appeng.items.misc.ItemCrystalSeedRendering;
import appeng.items.misc.ItemEncodedPattern;
import appeng.items.misc.ItemPaintBall;
import appeng.items.misc.ItemPaintBallRendering;
import appeng.items.parts.FacadeRendering;
import appeng.items.parts.ItemFacade;
import appeng.items.storage.BasicItemStorageCell;
import appeng.items.storage.ItemCreativeStorageCell;
import appeng.items.storage.ItemSpatialStorageCell;
import appeng.items.storage.ItemViewCell;
import appeng.items.tools.ToolBiometricCard;
import appeng.items.tools.ToolBiometricCardRendering;
import appeng.items.tools.ToolMemoryCard;
import appeng.items.tools.ToolMemoryCardRendering;
import appeng.items.tools.ToolNetworkTool;
import appeng.items.tools.powered.ToolChargedStaff;
import appeng.items.tools.powered.ToolColorApplicator;
import appeng.items.tools.powered.ToolColorApplicatorRendering;
import appeng.items.tools.powered.ToolEntropyManipulator;
import appeng.items.tools.powered.ToolMatterCannon;
import appeng.items.tools.powered.ToolPortableCell;
import appeng.items.tools.powered.ToolWirelessTerminal;
import appeng.items.tools.quartz.ToolQuartzAxe;
import appeng.items.tools.quartz.ToolQuartzCuttingKnife;
import appeng.items.tools.quartz.ToolQuartzHoe;
import appeng.items.tools.quartz.ToolQuartzPickaxe;
import appeng.items.tools.quartz.ToolQuartzSpade;
import appeng.items.tools.quartz.ToolQuartzSword;
import appeng.items.tools.quartz.ToolQuartzWrench;
import appeng.items.tools.quartz.*;
/**
@@ -82,66 +32,67 @@ import appeng.items.tools.quartz.ToolQuartzWrench;
*/
public final class ApiItems implements IItems
{
private final IItemDefinition certusQuartzAxe;
private final IItemDefinition certusQuartzHoe;
private final IItemDefinition certusQuartzShovel;
private final IItemDefinition certusQuartzPick;
private final IItemDefinition certusQuartzSword;
private final IItemDefinition certusQuartzWrench;
private final IItemDefinition certusQuartzKnife;
// FIXME: Make final after porting
private IItemDefinition certusQuartzAxe;
private IItemDefinition certusQuartzHoe;
private IItemDefinition certusQuartzShovel;
private IItemDefinition certusQuartzPick;
private IItemDefinition certusQuartzSword;
private IItemDefinition certusQuartzWrench;
private IItemDefinition certusQuartzKnife;
private final IItemDefinition netherQuartzAxe;
private final IItemDefinition netherQuartzHoe;
private final IItemDefinition netherQuartzShovel;
private final IItemDefinition netherQuartzPick;
private final IItemDefinition netherQuartzSword;
private final IItemDefinition netherQuartzWrench;
private final IItemDefinition netherQuartzKnife;
private IItemDefinition netherQuartzAxe;
private IItemDefinition netherQuartzHoe;
private IItemDefinition netherQuartzShovel;
private IItemDefinition netherQuartzPick;
private IItemDefinition netherQuartzSword;
private IItemDefinition netherQuartzWrench;
private IItemDefinition netherQuartzKnife;
private final IItemDefinition entropyManipulator;
private final IItemDefinition wirelessTerminal;
private final IItemDefinition biometricCard;
private final IItemDefinition chargedStaff;
private final IItemDefinition massCannon;
private final IItemDefinition memoryCard;
private final IItemDefinition networkTool;
private final IItemDefinition portableCell;
private IItemDefinition entropyManipulator;
private IItemDefinition wirelessTerminal;
private IItemDefinition biometricCard;
private IItemDefinition chargedStaff;
private IItemDefinition massCannon;
private IItemDefinition memoryCard;
private IItemDefinition networkTool;
private IItemDefinition portableCell;
private final IItemDefinition cellCreative;
private final IItemDefinition viewCell;
private IItemDefinition cellCreative;
private IItemDefinition viewCell;
private final IItemDefinition cell1k;
private final IItemDefinition cell4k;
private final IItemDefinition cell16k;
private final IItemDefinition cell64k;
private IItemDefinition cell1k;
private IItemDefinition cell4k;
private IItemDefinition cell16k;
private IItemDefinition cell64k;
private final IItemDefinition fluidCell1k;
private final IItemDefinition fluidCell4k;
private final IItemDefinition fluidCell16k;
private final IItemDefinition fluidCell64k;
private IItemDefinition fluidCell1k;
private IItemDefinition fluidCell4k;
private IItemDefinition fluidCell16k;
private IItemDefinition fluidCell64k;
private final IItemDefinition spatialCell2;
private final IItemDefinition spatialCell16;
private final IItemDefinition spatialCell128;
private IItemDefinition spatialCell2;
private IItemDefinition spatialCell16;
private IItemDefinition spatialCell128;
private final IItemDefinition facade;
private final IItemDefinition crystalSeed;
private IItemDefinition facade;
private IItemDefinition crystalSeed;
// rv1
private final IItemDefinition encodedPattern;
private final IItemDefinition colorApplicator;
private IItemDefinition encodedPattern;
private IItemDefinition colorApplicator;
private final IItemDefinition paintBall;
private final AEColoredItemDefinition coloredPaintBall;
private final AEColoredItemDefinition coloredLumenPaintBall;
private IItemDefinition paintBall;
private AEColoredItemDefinition coloredPaintBall;
private AEColoredItemDefinition coloredLumenPaintBall;
// unsupported dev tools
private final IItemDefinition toolEraser;
private final IItemDefinition toolMeteoritePlacer;
private final IItemDefinition toolDebugCard;
private final IItemDefinition toolReplicatorCard;
private IItemDefinition toolEraser;
private IItemDefinition toolMeteoritePlacer;
private IItemDefinition toolDebugCard;
private IItemDefinition toolReplicatorCard;
private final IItemDefinition dummyFluidItem;
private IItemDefinition dummyFluidItem;
public ApiItems( FeatureFactory registry )
{
@@ -163,11 +114,11 @@ public final class ApiItems implements IItems
.build();
this.certusQuartzWrench = certusTools.item( "certus_quartz_wrench", ToolQuartzWrench::new )
.addFeatures( AEFeature.QUARTZ_WRENCH )
.bootstrap( item -> (IOreDictComponent) side -> OreDictionary.registerOre( "itemQuartzWrench", new ItemStack( item ) ) )
// FIXME .bootstrap( item -> (IOreDictComponent) side -> OreDictionary.registerOre( "itemQuartzWrench", new ItemStack( item ) ) )
.build();
this.certusQuartzKnife = certusTools.item( "certus_quartz_cutting_knife", () -> new ToolQuartzCuttingKnife( AEFeature.CERTUS_QUARTZ_TOOLS ) )
.addFeatures( AEFeature.QUARTZ_KNIFE )
.bootstrap( item -> (IOreDictComponent) side -> OreDictionary.registerOre( "itemQuartzKnife", new ItemStack( item ) ) )
// FIXME .bootstrap( item -> (IOreDictComponent) side -> OreDictionary.registerOre( "itemQuartzKnife", new ItemStack( item ) ) )
.build();
FeatureFactory netherTools = registry.features( AEFeature.NETHER_QUARTZ_TOOLS );
@@ -188,102 +139,102 @@ public final class ApiItems implements IItems
.build();
this.netherQuartzWrench = netherTools.item( "nether_quartz_wrench", ToolQuartzWrench::new )
.addFeatures( AEFeature.QUARTZ_WRENCH )
.bootstrap( item -> (IOreDictComponent) side -> OreDictionary.registerOre( "itemQuartzWrench", new ItemStack( item ) ) )
// FIXME .bootstrap( item -> (IOreDictComponent) side -> OreDictionary.registerOre( "itemQuartzWrench", new ItemStack( item ) ) )
.build();
this.netherQuartzKnife = netherTools.item( "nether_quartz_cutting_knife", () -> new ToolQuartzCuttingKnife( AEFeature.NETHER_QUARTZ_TOOLS ) )
.addFeatures( AEFeature.QUARTZ_KNIFE )
.bootstrap( item -> (IOreDictComponent) side -> OreDictionary.registerOre( "itemQuartzKnife", new ItemStack( item ) ) )
// FIXME .bootstrap( item -> (IOreDictComponent) side -> OreDictionary.registerOre( "itemQuartzKnife", new ItemStack( item ) ) )
.build();
FeatureFactory powerTools = registry.features( AEFeature.POWERED_TOOLS );
this.entropyManipulator = powerTools.item( "entropy_manipulator", ToolEntropyManipulator::new )
.addFeatures( AEFeature.ENTROPY_MANIPULATOR )
.dispenserBehavior( DispenserBlockTool::new )
.build();
this.wirelessTerminal = powerTools.item( "wireless_terminal", ToolWirelessTerminal::new ).addFeatures( AEFeature.WIRELESS_ACCESS_TERMINAL ).build();
this.chargedStaff = powerTools.item( "charged_staff", ToolChargedStaff::new ).addFeatures( AEFeature.CHARGED_STAFF ).build();
this.massCannon = powerTools.item( "matter_cannon", ToolMatterCannon::new )
.addFeatures( AEFeature.MATTER_CANNON )
.dispenserBehavior( DispenserMatterCannon::new )
.build();
this.portableCell = powerTools.item( "portable_cell", ToolPortableCell::new ).addFeatures( AEFeature.PORTABLE_CELL, AEFeature.STORAGE_CELLS ).build();
this.colorApplicator = powerTools.item( "color_applicator", ToolColorApplicator::new )
.addFeatures( AEFeature.COLOR_APPLICATOR )
.dispenserBehavior( DispenserBlockTool::new )
.rendering( new ToolColorApplicatorRendering() )
.build();
this.biometricCard = registry.item( "biometric_card", ToolBiometricCard::new )
.rendering( new ToolBiometricCardRendering() )
.features( AEFeature.SECURITY )
.build();
this.memoryCard = registry.item( "memory_card", ToolMemoryCard::new )
.rendering( new ToolMemoryCardRendering() )
.features( AEFeature.MEMORY_CARD )
.build();
this.networkTool = registry.item( "network_tool", ToolNetworkTool::new ).features( AEFeature.NETWORK_TOOL ).build();
this.cellCreative = registry.item( "creative_storage_cell", ItemCreativeStorageCell::new )
.features( AEFeature.STORAGE_CELLS, AEFeature.CREATIVE )
.build();
this.viewCell = registry.item( "view_cell", ItemViewCell::new ).features( AEFeature.VIEW_CELL ).build();
FeatureFactory storageCells = registry.features( AEFeature.STORAGE_CELLS );
this.cell1k = storageCells.item( "storage_cell_1k", () -> new BasicItemStorageCell( MaterialType.CELL1K_PART, 1 ) ).build();
this.cell4k = storageCells.item( "storage_cell_4k", () -> new BasicItemStorageCell( MaterialType.CELL4K_PART, 4 ) ).build();
this.cell16k = storageCells.item( "storage_cell_16k", () -> new BasicItemStorageCell( MaterialType.CELL16K_PART, 16 ) ).build();
this.cell64k = storageCells.item( "storage_cell_64k", () -> new BasicItemStorageCell( MaterialType.CELL64K_PART, 64 ) ).build();
this.fluidCell1k = storageCells.item( "fluid_storage_cell_1k", () -> new BasicFluidStorageCell( MaterialType.FLUID_CELL1K_PART, 1 ) ).build();
this.fluidCell4k = storageCells.item( "fluid_storage_cell_4k", () -> new BasicFluidStorageCell( MaterialType.FLUID_CELL4K_PART, 4 ) ).build();
this.fluidCell16k = storageCells.item( "fluid_storage_cell_16k", () -> new BasicFluidStorageCell( MaterialType.FLUID_CELL16K_PART, 16 ) ).build();
this.fluidCell64k = storageCells.item( "fluid_storage_cell_64k", () -> new BasicFluidStorageCell( MaterialType.FLUID_CELL64K_PART, 64 ) ).build();
FeatureFactory spatialCells = registry.features( AEFeature.SPATIAL_IO );
this.spatialCell2 = spatialCells.item( "spatial_storage_cell_2_cubed", () -> new ItemSpatialStorageCell( 2 ) ).build();
this.spatialCell16 = spatialCells.item( "spatial_storage_cell_16_cubed", () -> new ItemSpatialStorageCell( 16 ) ).build();
this.spatialCell128 = spatialCells.item( "spatial_storage_cell_128_cubed", () -> new ItemSpatialStorageCell( 128 ) ).build();
this.facade = registry.item( "facade", ItemFacade::new )
.features( AEFeature.FACADES )
.creativeTab( CreativeTabFacade.instance )
.rendering( new FacadeRendering() )
.build();
this.crystalSeed = registry.item( "crystal_seed", ItemCrystalSeed::new )
.features( AEFeature.CRYSTAL_SEEDS )
.rendering( new ItemCrystalSeedRendering() )
.bootstrap( item -> (IEntityRegistrationComponent) r ->
{
r.register( EntityEntryBuilder.create()
.entity( EntityGrowingCrystal.class )
.id( new ResourceLocation( "appliedenergistics2", EntityGrowingCrystal.class.getName() ),
EntityIds.get( EntityGrowingCrystal.class ) )
.name( EntityGrowingCrystal.class.getSimpleName() )
.tracker( 16, 4, true )
.build() );
} )
.build();
// rv1
this.encodedPattern = registry.item( "encoded_pattern", ItemEncodedPattern::new )
.features( AEFeature.PATTERNS )
.rendering( new ItemEncodedPatternRendering() )
.build();
this.paintBall = registry.item( "paint_ball", ItemPaintBall::new )
.features( AEFeature.PAINT_BALLS )
.rendering( new ItemPaintBallRendering() )
.build();
this.coloredPaintBall = registry.colored( this.paintBall, 0 );
this.coloredLumenPaintBall = registry.colored( this.paintBall, 20 );
FeatureFactory debugTools = registry.features( AEFeature.UNSUPPORTED_DEVELOPER_TOOLS, AEFeature.CREATIVE );
this.toolEraser = debugTools.item( "debug_eraser", ToolEraser::new ).build();
this.toolMeteoritePlacer = debugTools.item( "debug_meteorite_placer", ToolMeteoritePlacer::new ).build();
this.toolDebugCard = debugTools.item( "debug_card", ToolDebugCard::new ).build();
this.toolReplicatorCard = debugTools.item( "debug_replicator_card", ToolReplicatorCard::new ).build();
this.dummyFluidItem = registry.item( "dummy_fluid_item", FluidDummyItem::new ).rendering( new FluidDummyItemRendering() ).build();
// FeatureFactory powerTools = registry.features( AEFeature.POWERED_TOOLS );
// this.entropyManipulator = powerTools.item( "entropy_manipulator", ToolEntropyManipulator::new )
// .addFeatures( AEFeature.ENTROPY_MANIPULATOR )
// .dispenserBehavior( DispenserBlockTool::new )
// .build();
// this.wirelessTerminal = powerTools.item( "wireless_terminal", ToolWirelessTerminal::new ).addFeatures( AEFeature.WIRELESS_ACCESS_TERMINAL ).build();
// this.chargedStaff = powerTools.item( "charged_staff", ToolChargedStaff::new ).addFeatures( AEFeature.CHARGED_STAFF ).build();
// this.massCannon = powerTools.item( "matter_cannon", ToolMatterCannon::new )
// .addFeatures( AEFeature.MATTER_CANNON )
// .dispenserBehavior( DispenserMatterCannon::new )
// .build();
// this.portableCell = powerTools.item( "portable_cell", ToolPortableCell::new ).addFeatures( AEFeature.PORTABLE_CELL, AEFeature.STORAGE_CELLS ).build();
// this.colorApplicator = powerTools.item( "color_applicator", ToolColorApplicator::new )
// .addFeatures( AEFeature.COLOR_APPLICATOR )
// .dispenserBehavior( DispenserBlockTool::new )
// .rendering( new ToolColorApplicatorRendering() )
// .build();
//
// this.biometricCard = registry.item( "biometric_card", ToolBiometricCard::new )
// .rendering( new ToolBiometricCardRendering() )
// .features( AEFeature.SECURITY )
// .build();
// this.memoryCard = registry.item( "memory_card", ToolMemoryCard::new )
// .rendering( new ToolMemoryCardRendering() )
// .features( AEFeature.MEMORY_CARD )
// .build();
// this.networkTool = registry.item( "network_tool", ToolNetworkTool::new ).features( AEFeature.NETWORK_TOOL ).build();
//
// this.cellCreative = registry.item( "creative_storage_cell", ItemCreativeStorageCell::new )
// .features( AEFeature.STORAGE_CELLS, AEFeature.CREATIVE )
// .build();
// this.viewCell = registry.item( "view_cell", ItemViewCell::new ).features( AEFeature.VIEW_CELL ).build();
//
// FeatureFactory storageCells = registry.features( AEFeature.STORAGE_CELLS );
// this.cell1k = storageCells.item( "storage_cell_1k", () -> new BasicItemStorageCell( MaterialType.CELL1K_PART, 1 ) ).build();
// this.cell4k = storageCells.item( "storage_cell_4k", () -> new BasicItemStorageCell( MaterialType.CELL4K_PART, 4 ) ).build();
// this.cell16k = storageCells.item( "storage_cell_16k", () -> new BasicItemStorageCell( MaterialType.CELL16K_PART, 16 ) ).build();
// this.cell64k = storageCells.item( "storage_cell_64k", () -> new BasicItemStorageCell( MaterialType.CELL64K_PART, 64 ) ).build();
//
// this.fluidCell1k = storageCells.item( "fluid_storage_cell_1k", () -> new BasicFluidStorageCell( MaterialType.FLUID_CELL1K_PART, 1 ) ).build();
// this.fluidCell4k = storageCells.item( "fluid_storage_cell_4k", () -> new BasicFluidStorageCell( MaterialType.FLUID_CELL4K_PART, 4 ) ).build();
// this.fluidCell16k = storageCells.item( "fluid_storage_cell_16k", () -> new BasicFluidStorageCell( MaterialType.FLUID_CELL16K_PART, 16 ) ).build();
// this.fluidCell64k = storageCells.item( "fluid_storage_cell_64k", () -> new BasicFluidStorageCell( MaterialType.FLUID_CELL64K_PART, 64 ) ).build();
//
// FeatureFactory spatialCells = registry.features( AEFeature.SPATIAL_IO );
// this.spatialCell2 = spatialCells.item( "spatial_storage_cell_2_cubed", () -> new ItemSpatialStorageCell( 2 ) ).build();
// this.spatialCell16 = spatialCells.item( "spatial_storage_cell_16_cubed", () -> new ItemSpatialStorageCell( 16 ) ).build();
// this.spatialCell128 = spatialCells.item( "spatial_storage_cell_128_cubed", () -> new ItemSpatialStorageCell( 128 ) ).build();
//
// this.facade = registry.item( "facade", ItemFacade::new )
// .features( AEFeature.FACADES )
// .creativeTab( CreativeTabFacade.instance )
// .rendering( new FacadeRendering() )
// .build();
// this.crystalSeed = registry.item( "crystal_seed", ItemCrystalSeed::new )
// .features( AEFeature.CRYSTAL_SEEDS )
// .rendering( new ItemCrystalSeedRendering() )
// .bootstrap( item -> (IEntityRegistrationComponent) r ->
// {
// r.register( EntityEntryBuilder.create()
// .entity( EntityGrowingCrystal.class )
// .id( new ResourceLocation( "appliedenergistics2", EntityGrowingCrystal.class.getName() ),
// EntityIds.get( EntityGrowingCrystal.class ) )
// .name( EntityGrowingCrystal.class.getSimpleName() )
// .tracker( 16, 4, true )
// .build() );
// } )
// .build();
//
// // rv1
// this.encodedPattern = registry.item( "encoded_pattern", ItemEncodedPattern::new )
// .features( AEFeature.PATTERNS )
// .rendering( new ItemEncodedPatternRendering() )
// .build();
//
// this.paintBall = registry.item( "paint_ball", ItemPaintBall::new )
// .features( AEFeature.PAINT_BALLS )
// .rendering( new ItemPaintBallRendering() )
// .build();
// this.coloredPaintBall = registry.colored( this.paintBall, 0 );
// this.coloredLumenPaintBall = registry.colored( this.paintBall, 20 );
//
// FeatureFactory debugTools = registry.features( AEFeature.UNSUPPORTED_DEVELOPER_TOOLS, AEFeature.CREATIVE );
// this.toolEraser = debugTools.item( "debug_eraser", ToolEraser::new ).build();
// this.toolMeteoritePlacer = debugTools.item( "debug_meteorite_placer", ToolMeteoritePlacer::new ).build();
// this.toolDebugCard = debugTools.item( "debug_card", ToolDebugCard::new ).build();
// this.toolReplicatorCard = debugTools.item( "debug_replicator_card", ToolReplicatorCard::new ).build();
//
// this.dummyFluidItem = registry.item( "dummy_fluid_item", FluidDummyItem::new ).rendering( new FluidDummyItemRendering() ).build();
}
@Override