Added back dynamic cable bus lighting.

This commit is contained in:
Sebastian Hartte
2020-08-29 01:02:32 +02:00
parent 87cf070b33
commit 5d33005aaf
@@ -41,6 +41,8 @@ import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.IntProperty;
import net.minecraft.util.ActionResult;
import net.minecraft.util.DyeColor;
import net.minecraft.util.Hand;
@@ -80,8 +82,12 @@ public class CableBusBlock extends AEBaseTileBlock<CableBusBlockEntity> implemen
private static final ICableBusContainer NULL_CABLE_BUS = new NullCableBusContainer();
private static final IntProperty LIGHT_LEVEL = IntProperty.of("light_level", 0, 15);
public CableBusBlock() {
super(defaultProps(AEMaterials.GLASS).nonOpaque().dropsNothing().dynamicBounds());
super(defaultProps(AEMaterials.GLASS).nonOpaque().dropsNothing().dynamicBounds()
.lightLevel(state -> state.get(LIGHT_LEVEL)));
setDefaultState(getDefaultState().with(LIGHT_LEVEL, 0));
}
static {
@@ -134,16 +140,13 @@ public class CableBusBlock extends AEBaseTileBlock<CableBusBlockEntity> implemen
// OPPOSITE!?
}
// FIXME Dynamic light seems unsupported (?) Must maybe use blockstates... :|
// FIXME FABRIC @Override
// FIXME FABRIC public int getLightValue(final BlockState state, final BlockView world, final BlockPos pos) {
// FIXME FABRIC if (state.getBlock() != this) {
// FIXME FABRIC return state.getLuminance();
// FIXME FABRIC }
// FIXME FABRIC return this.cb(world, pos).getLightValue();
// FIXME FABRIC }
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder);
builder.add(LIGHT_LEVEL);
}
// FIXME: Must hook isClimbing ourselves
// FIXME: Must hook isClimbing ourselves
// FIXME FABRIC @Override
// FIXME FABRIC public boolean isLadder(BlockState state, WorldView world, BlockPos pos, LivingEntity entity) {
// FIXME FABRIC return this.cb(world, pos).isLadder(entity);
@@ -399,4 +402,13 @@ public class CableBusBlock extends AEBaseTileBlock<CableBusBlockEntity> implemen
}
}
@Override
protected BlockState updateBlockStateFromTileEntity(BlockState currentState, CableBusBlockEntity te) {
if (currentState.getBlock() != this) {
return currentState;
}
int lightLevel = te.getCableBus().getLightValue();
return super.updateBlockStateFromTileEntity(currentState, te).with(LIGHT_LEVEL, lightLevel);
}
}