* Use the correct event for loading models. * Introduce IModelRegistry to wrap the ModelLoader
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@@ -39,7 +39,7 @@ import net.minecraftforge.fml.relauncher.Side;
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import appeng.core.AppEng;
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public class ModelOverrideComponent implements PreInitComponent
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public class ModelOverrideComponent implements IPreInitComponent
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{
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private static final ModelResourceLocation MODEL_MISSING = new ModelResourceLocation( "builtin/missing", "missing" );
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