From 5ec07dc4fedaeb0ebcf63efeae7b802e1a5ce510 Mon Sep 17 00:00:00 2001 From: Sebastian Hartte Date: Sun, 14 Jun 2020 12:56:48 +0200 Subject: [PATCH] Disable loot table for cable bus block (drops must be handled in tile entity to drop all connected parts). --- src/main/java/appeng/block/networking/BlockCableBus.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/appeng/block/networking/BlockCableBus.java b/src/main/java/appeng/block/networking/BlockCableBus.java index e0cbd4952..f2fc6ff5e 100644 --- a/src/main/java/appeng/block/networking/BlockCableBus.java +++ b/src/main/java/appeng/block/networking/BlockCableBus.java @@ -80,7 +80,7 @@ public class BlockCableBus extends AEBaseTileBlock /* FIXME implem private static final ICableBusContainer NULL_CABLE_BUS = new NullCableBusContainer(); public BlockCableBus() { - super(defaultProps(AEGlassMaterial.INSTANCE).notSolid()); + super(defaultProps(AEGlassMaterial.INSTANCE).notSolid().noDrops()); } @Override