Worldgen, Compass (temp)

This commit is contained in:
Sebastian Hartte
2020-07-07 01:55:15 +02:00
parent 9220ca0048
commit 5eece068ba
42 changed files with 359 additions and 1665 deletions
@@ -50,11 +50,13 @@ import net.minecraft.client.texture.Sprite;
import net.minecraft.client.world.ClientWorld;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ActionResult;
import net.minecraft.util.DyeColor;
import net.minecraft.util.Hand;
import net.minecraft.util.collection.DefaultedList;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.hit.HitResult;
import net.minecraft.util.hit.HitResult.Type;
@@ -360,6 +362,11 @@ public class CableBusBlock extends AEBaseTileBlock<CableBusBlockEntity> implemen
return false;
}
@Override
public void addStacksForDisplay(ItemGroup group, DefaultedList<ItemStack> list) {
// do nothing
}
@Override
public BlockState getFacadeState(BlockView world, BlockPos pos, Direction side) {
if (side != null) {