Fix tiles that have a "powered" block state from not being able to be broken when

they are connected to a powered grid.
This commit is contained in:
Sebastian Hartte
2020-08-24 23:54:37 +02:00
parent aff94cec8c
commit 5efc085693
@@ -80,6 +80,10 @@ public abstract class AENetworkInvTileEntity extends AEBaseInvTileEntity impleme
@Override
public void remove() {
super.remove();
// if the cached block state is not current, the following method may call
// markForUpdate
// and cause the block state to be changed back to non-air
updateContainingBlockInfo();
this.getProxy().remove();
}