Started refactoring number entry dialogs to use shared code.

This commit is contained in:
Sebastian Hartte
2020-07-19 20:04:08 +02:00
parent d5f113eb35
commit 6187e6a7bb
7 changed files with 200 additions and 134 deletions
@@ -69,7 +69,7 @@ public class CraftAmountScreen extends AEBaseScreen<CraftAmountContainer> {
subGui.addBackButton(this::addButton, 154, 0);
this.amountToCraft = new NumberBox(this.font, this.guiLeft + 62, this.guiTop + 57, 59, this.font.FONT_HEIGHT,
Integer.class);
Integer.class, value -> {});
this.amountToCraft.setEnableBackgroundDrawing(false);
this.amountToCraft.setMaxStringLength(16);
this.amountToCraft.setTextColor(0xFFFFFF);
@@ -80,7 +80,7 @@ public class CraftAmountScreen extends AEBaseScreen<CraftAmountContainer> {
private void confirm(Button button) {
NetworkHandler.instance()
.sendToServer(new CraftRequestPacket(Integer.parseInt(this.amountToCraft.getText()), hasShiftDown()));
.sendToServer(new CraftRequestPacket((int) this.amountToCraft.getValue(), hasShiftDown()));
}
@Override
@@ -18,8 +18,6 @@
package appeng.client.gui.implementations;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.client.util.InputMappings;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.util.text.ITextComponent;
@@ -29,28 +27,16 @@ import appeng.api.config.RedstoneMode;
import appeng.api.config.Settings;
import appeng.api.config.Upgrades;
import appeng.api.config.YesNo;
import appeng.client.gui.widgets.NumberBox;
import appeng.client.gui.widgets.ServerSettingToggleButton;
import appeng.client.gui.widgets.SettingToggleButton;
import appeng.container.implementations.LevelEmitterContainer;
import appeng.core.AEConfig;
import appeng.core.localization.GuiText;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.ConfigValuePacket;
public class LevelEmitterScreen extends UpgradeableScreen<LevelEmitterContainer> {
private NumberBox level;
private Button plus1;
private Button plus10;
private Button plus100;
private Button plus1000;
private Button minus1;
private Button minus10;
private Button minus100;
private Button minus1000;
private NumberEntryWidget level;
private SettingToggleButton<LevelType> levelMode;
private SettingToggleButton<YesNo> craftingMode;
@@ -62,16 +48,15 @@ public class LevelEmitterScreen extends UpgradeableScreen<LevelEmitterContainer>
public void init() {
super.init();
this.level = new NumberBox(this.font, this.guiLeft + 24, this.guiTop + 43, 79, this.font.FONT_HEIGHT,
Long.class);
this.level.setEnableBackgroundDrawing(false);
this.level.setMaxStringLength(16);
this.level.setTextColor(0xFFFFFF);
this.level.setVisible(true);
this.level.setFocused2(true);
this.level = new NumberEntryWidget(this, 20, 17, 79, this::onLevelChange);
this.level.addButtons(children::add, this::addButton);
container.setTextField(this.level);
}
private void onLevelChange(long level) {
NetworkHandler.instance().sendToServer(new ConfigValuePacket("LevelEmitter.Value", String.valueOf(level)));
}
@Override
protected void addButtons() {
this.levelMode = new ServerSettingToggleButton<>(this.guiLeft - 18, this.guiTop + 8, Settings.LEVEL_TYPE,
@@ -82,29 +67,6 @@ public class LevelEmitterScreen extends UpgradeableScreen<LevelEmitterContainer>
FuzzyMode.IGNORE_ALL);
this.craftingMode = new ServerSettingToggleButton<>(this.guiLeft - 18, this.guiTop + 48,
Settings.CRAFT_VIA_REDSTONE, YesNo.NO);
final int a = AEConfig.instance().levelByStackAmounts(0);
final int b = AEConfig.instance().levelByStackAmounts(1);
final int c = AEConfig.instance().levelByStackAmounts(2);
final int d = AEConfig.instance().levelByStackAmounts(3);
this.addButton(this.plus1 = new Button(this.guiLeft + 20, this.guiTop + 17, 22, 20, "+" + a, btn -> addQty(a)));
this.addButton(
this.plus10 = new Button(this.guiLeft + 48, this.guiTop + 17, 28, 20, "+" + b, btn -> addQty(b)));
this.addButton(
this.plus100 = new Button(this.guiLeft + 82, this.guiTop + 17, 32, 20, "+" + c, btn -> addQty(c)));
this.addButton(
this.plus1000 = new Button(this.guiLeft + 120, this.guiTop + 17, 38, 20, "+" + d, btn -> addQty(d)));
this.addButton(
this.minus1 = new Button(this.guiLeft + 20, this.guiTop + 59, 22, 20, "-" + a, btn -> addQty(-a)));
this.addButton(
this.minus10 = new Button(this.guiLeft + 48, this.guiTop + 59, 28, 20, "-" + b, btn -> addQty(-b)));
this.addButton(
this.minus100 = new Button(this.guiLeft + 82, this.guiTop + 59, 32, 20, "-" + c, btn -> addQty(-c)));
this.addButton(
this.minus1000 = new Button(this.guiLeft + 120, this.guiTop + 59, 38, 20, "-" + d, btn -> addQty(-d)));
this.addButton(this.levelMode);
this.addButton(this.redstoneMode);
this.addButton(this.craftingMode);
@@ -115,15 +77,7 @@ public class LevelEmitterScreen extends UpgradeableScreen<LevelEmitterContainer>
final boolean notCraftingMode = this.bc.getInstalledUpgrades(Upgrades.CRAFTING) == 0;
// configure enabled status...
this.level.setEnabled(notCraftingMode);
this.plus1.active = notCraftingMode;
this.plus10.active = notCraftingMode;
this.plus100.active = notCraftingMode;
this.plus1000.active = notCraftingMode;
this.minus1.active = notCraftingMode;
this.minus10.active = notCraftingMode;
this.minus100.active = notCraftingMode;
this.minus1000.active = notCraftingMode;
this.level.setActive(notCraftingMode);
this.levelMode.active = notCraftingMode;
this.redstoneMode.active = notCraftingMode;
@@ -160,70 +114,14 @@ public class LevelEmitterScreen extends UpgradeableScreen<LevelEmitterContainer>
return GuiText.LevelEmitter;
}
private void addQty(final long i) {
try {
String Out = this.level.getText();
boolean Fixed = false;
while (Out.startsWith("0") && Out.length() > 1) {
Out = Out.substring(1);
Fixed = true;
}
if (Fixed) {
this.level.setText(Out);
}
if (Out.isEmpty()) {
Out = "0";
}
long result = Long.parseLong(Out);
result += i;
if (result < 0) {
result = 0;
}
this.level.setText(Out = Long.toString(result));
NetworkHandler.instance().sendToServer(new ConfigValuePacket("LevelEmitter.Value", Out));
} catch (final NumberFormatException e) {
// nope..
this.level.setText("0");
}
}
@Override
public boolean charTyped(char character, int key) {
// Forward entered characters to the number-text-field
return level.charTyped(character, key);
return super.charTyped(character, key);
}
@Override
public boolean keyPressed(int keyCode, int scanCode, int p_keyPressed_3_) {
if (!this.checkHotbarKeys(InputMappings.getInputByCode(keyCode, scanCode))) {
if (keyCode == 211 || keyCode == 205 || keyCode == 203 || keyCode == 14) {
String Out = this.level.getText();
boolean Fixed = false;
while (Out.startsWith("0") && Out.length() > 1) {
Out = Out.substring(1);
Fixed = true;
}
if (Fixed) {
this.level.setText(Out);
}
if (Out.isEmpty()) {
Out = "0";
}
NetworkHandler.instance().sendToServer(new ConfigValuePacket("LevelEmitter.Value", Out));
return true;
}
}
return super.keyPressed(keyCode, scanCode, p_keyPressed_3_);
public void tick() {
super.tick();
this.level.tick();
}
}
@@ -0,0 +1,111 @@
package appeng.client.gui.implementations;
import appeng.client.gui.AEBaseScreen;
import appeng.client.gui.widgets.NumberBox;
import appeng.core.AEConfig;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.IGuiEventListener;
import net.minecraft.client.gui.widget.button.Button;
import java.util.function.Consumer;
import java.util.function.LongConsumer;
/**
* A utility widget that consists of a text-field to enter a number with attached buttons to
* increment/decrement the number in fixed intervals.
*/
public class NumberEntryWidget {
private final AEBaseScreen<?> parent;
private final int x;
private final int y;
private final NumberBox level;
private Button plus1;
private Button plus10;
private Button plus100;
private Button plus1000;
private Button minus1;
private Button minus10;
private Button minus100;
private Button minus1000;
public NumberEntryWidget(AEBaseScreen<?> parent, int x, int y, int width, LongConsumer changeListener) {
this.parent = parent;
this.x = x;
this.y = y;
FontRenderer font = parent.getMinecraft().fontRenderer;
this.level = new NumberBox(font, parent.getGuiLeft() + x + 5, parent.getGuiTop() + y + 27, width, font.FONT_HEIGHT,
Long.class, changeListener);
this.level.setEnableBackgroundDrawing(false);
this.level.setMaxStringLength(16);
this.level.setTextColor(0xFFFFFF);
this.level.setVisible(true);
this.level.setFocused2(true);
parent.setFocusedDefault(this.level);
}
public void setActive(boolean active) {
this.level.setEnabled(active);
this.plus1.active = active;
this.plus10.active = active;
this.plus100.active = active;
this.plus1000.active = active;
this.minus1.active = active;
this.minus10.active = active;
this.minus100.active = active;
this.minus1000.active = active;
}
public void addButtons(Consumer<IGuiEventListener> addChildren, Consumer<Button> addButton) {
final int a = AEConfig.instance().levelByStackAmounts(0);
final int b = AEConfig.instance().levelByStackAmounts(1);
final int c = AEConfig.instance().levelByStackAmounts(2);
final int d = AEConfig.instance().levelByStackAmounts(3);
int left = parent.getGuiLeft() + x;
int top = parent.getGuiTop() + y;
addButton.accept(this.plus1 = new Button(left, top, 22, 20, "+" + a, btn -> addQty(a)));
addButton.accept(
this.plus10 = new Button(left + 28, top, 28, 20, "+" + b, btn -> addQty(b)));
addButton.accept(
this.plus100 = new Button(left + 62, top, 32, 20, "+" + c, btn -> addQty(c)));
addButton.accept(
this.plus1000 = new Button(left + 100, top, 38, 20, "+" + d, btn -> addQty(d)));
// Placing this here will give a sensible tab order
addChildren.accept(this.level);
addButton.accept(
this.minus1 = new Button(left, top + 42, 22, 20, "-" + a, btn -> addQty(-a)));
addButton.accept(
this.minus10 = new Button(left + 28, top + 42, 28, 20, "-" + b, btn -> addQty(-b)));
addButton.accept(
this.minus100 = new Button(left + 62, top + 42, 32, 20, "-" + c, btn -> addQty(-c)));
addButton.accept(
this.minus1000 = new Button(left + 100, top + 42, 38, 20, "-" + d, btn -> addQty(-d)));
}
private void addQty(final long i) {
long currentValue = this.level.getValue();
this.level.setText(String.valueOf(Math.max(0, currentValue + i)));
}
public void render(int mouseX, int mouseY, float partialTicks) {
this.level.render(mouseX, mouseY, partialTicks);
}
public void setValue(long value) {
// This check avoid changing the cursor position needlessly
if (value != this.level.getValue()) {
this.level.setText(String.valueOf(value));
}
}
public void tick() {
this.level.tick();
}
}
@@ -64,7 +64,7 @@ public class PriorityScreen extends AEBaseScreen<PriorityContainer> {
this.subGui.addBackButton(this::addButton, 154, 0);
this.priority = new NumberBox(this.font, this.guiLeft + 62, this.guiTop + 57, 59, this.font.FONT_HEIGHT,
Long.class);
Long.class, value -> NetworkHandler.instance().sendToServer(new ConfigValuePacket("PriorityHost.Priority", String.valueOf(value))));
this.priority.setEnableBackgroundDrawing(false);
this.priority.setMaxStringLength(16);
this.priority.setTextColor(0xFFFFFF);
@@ -21,32 +21,89 @@ package appeng.client.gui.widgets;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.widget.TextFieldWidget;
// FIXME: Fix this piece of crap (i.e. onChange listener)
import java.util.function.LongConsumer;
import java.util.regex.Pattern;
public class NumberBox extends TextFieldWidget {
private final Class type;
private final Class<?> type;
private final LongConsumer changeListener;
private long lastValue;
public NumberBox(final FontRenderer fontRenderer, final int x, final int y, final int width, final int height,
final Class type) {
final Class<?> type, LongConsumer changeListener) {
super(fontRenderer, x, y, width, height, "0");
this.type = type;
this.setText("0");
setResponder(this::onTextChanged);
this.lastValue = 0;
this.changeListener = changeListener;
}
@Override
public void writeText(final String selectedText) {
final String original = this.getText();
super.writeText(selectedText);
private void onTextChanged(String text) {
if (text.isEmpty() || !isValidNumber()) {
setText("0"); // Will call onTextChanged recursively
return;
}
StringBuilder sanitized = new StringBuilder(text);
boolean encounteredNonZero = false;
for (int i = 0; i < sanitized.length(); i++) {
char ch = sanitized.charAt(i);
if (ch >= '1' && ch <= '9') {
encounteredNonZero = true;
continue;
}
if (ch != '0' || !encounteredNonZero) {
sanitized.deleteCharAt(i--);
}
}
if (sanitized.length() == 0) {
sanitized.append('0');
}
String sanitizedStr = sanitized.toString();
if (!sanitizedStr.equals(text)) {
setText(sanitizedStr); // Will call onTextChanged recursively
return;
}
reportChange();
}
private void reportChange() {
long value = getValue();
if (value != lastValue) {
lastValue = value;
changeListener.accept(value);
}
}
private boolean isValidNumber() {
try {
if (this.type == int.class || this.type == Integer.class) {
Integer.parseInt(this.getText());
} else if (this.type == long.class || this.type == Long.class) {
Long.parseLong(this.getText());
} else if (this.type == double.class || this.type == Double.class) {
Double.parseDouble(this.getText());
}
return true;
} catch (final NumberFormatException e) {
this.setText(original);
return false;
}
}
public long getValue() {
return Long.parseLong(getText());
}
@Override
public boolean keyPressed(int p_keyPressed_1_, int p_keyPressed_2_, int p_keyPressed_3_) {
if (super.keyPressed(p_keyPressed_1_, p_keyPressed_2_, p_keyPressed_3_)) {
return true;
}
// Swallow key presses for numbers because they would otherwise trigger the hotbar swapping unintentionally
return isFocused() && p_keyPressed_1_ >= '0' && p_keyPressed_1_ <= '9';
}
}
@@ -18,7 +18,7 @@
package appeng.container.implementations;
import net.minecraft.client.gui.widget.TextFieldWidget;
import appeng.client.gui.implementations.NumberEntryWidget;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.container.ContainerType;
@@ -58,7 +58,7 @@ public class LevelEmitterContainer extends UpgradeableContainer {
private final LevelEmitterPart lvlEmitter;
@OnlyIn(Dist.CLIENT)
private TextFieldWidget textField;
private NumberEntryWidget textField;
@GuiSync(2)
public LevelType lvType;
@GuiSync(3)
@@ -72,9 +72,9 @@ public class LevelEmitterContainer extends UpgradeableContainer {
}
@OnlyIn(Dist.CLIENT)
public void setTextField(final TextFieldWidget level) {
public void setTextField(final NumberEntryWidget level) {
this.textField = level;
this.textField.setText(String.valueOf(this.EmitterValue));
this.textField.setValue(this.EmitterValue);
}
public void setLevel(final long l, final PlayerEntity player) {
@@ -140,7 +140,7 @@ public class LevelEmitterContainer extends UpgradeableContainer {
public void onUpdate(final String field, final Object oldValue, final Object newValue) {
if (field.equals("EmitterValue")) {
if (this.textField != null) {
this.textField.setText(String.valueOf(this.EmitterValue));
this.textField.setValue(this.EmitterValue);
}
}
}
@@ -31,7 +31,7 @@ public class FluidLevelEmitterScreen extends UpgradeableScreen<FluidLevelEmitter
super.init();
this.level = new NumberBox(this.font, this.guiLeft + 24, this.guiTop + 43, 79, this.font.FONT_HEIGHT,
Long.class);
Long.class, value -> NetworkHandler.instance().sendToServer(new ConfigValuePacket("FluidLevelEmitter.Value", String.valueOf(value))));
this.level.setEnableBackgroundDrawing(false);
this.level.setMaxStringLength(16);
this.level.setTextColor(0xFFFFFF);