Fix facade recipes. Hopefully the last null check fix.
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@@ -99,7 +99,7 @@ public class TesrRenderHelper
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*/
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public static void renderItem2d( ItemStack itemStack, float scale )
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{
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if( itemStack != null )
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if( !itemStack.isEmpty() )
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{
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OpenGlHelper.setLightmapTextureCoords( OpenGlHelper.lightmapTexUnit, 240.f, 240.0f );
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