Fix facade recipes. Hopefully the last null check fix.

This commit is contained in:
Gunther De Wachter
2017-06-27 20:39:06 +02:00
parent b819fe4adb
commit 61b81fc802
52 changed files with 101 additions and 83 deletions
@@ -21,6 +21,7 @@ package appeng.decorative.solid;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Items;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
@@ -64,7 +65,7 @@ public class BlockSkyStone extends AEBaseBlock
final ItemStack is = event.getEntityPlayer().getItemStackFromSlot( EntityEquipmentSlot.MAINHAND );
int level = -1;
if( !is.isEmpty() && is.getItem() != null )
if( !is.isEmpty() && is.getItem() != Items.AIR )
{
level = is.getItem().getHarvestLevel( is, "pickaxe", event.getEntityPlayer(), event.getState() );
}