Fix facade recipes. Hopefully the last null check fix.
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@@ -426,7 +426,7 @@ public abstract class AEBasePart implements IPart, IGridProxyable, IActionHost,
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{
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final ItemStack memCardIS = player.inventory.getCurrentItem();
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if( memCardIS != null && this.useStandardMemoryCard() && memCardIS.getItem() instanceof IMemoryCard )
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if( !memCardIS.isEmpty() && this.useStandardMemoryCard() && memCardIS.getItem() instanceof IMemoryCard )
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{
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final IMemoryCard memoryCard = (IMemoryCard) memCardIS.getItem();
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@@ -436,7 +436,7 @@ public class PartPlacement
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boolean supportedItem = items.memoryCard().isSameAs( held );
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supportedItem |= items.colorApplicator().isSameAs( held );
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if( event.getEntityPlayer().isSneaking() && held != null && supportedItem )
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if( event.getEntityPlayer().isSneaking() && !held.isEmpty() && supportedItem )
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{
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NetworkHandler.instance().sendToServer( new PacketClick( event.getPos(), event.getFace(), 0, 0, 0, event.getHand() ) );
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}
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@@ -23,6 +23,7 @@ import java.util.ArrayList;
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import java.util.List;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.init.Items;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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@@ -86,7 +87,7 @@ public class PartIdentityAnnihilationPlane extends PartAnnihilationPlane
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final List<ItemStack> out = new ArrayList<ItemStack>( 1 );
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final Item item = Item.getItemFromBlock( state.getBlock() );
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if( item != null )
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if( item != Items.AIR )
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{
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int meta = 0;
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if( item.getHasSubtypes() )
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@@ -20,6 +20,7 @@ package appeng.parts.automation;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Items;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.ResourceLocation;
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@@ -88,7 +89,7 @@ public class PartImportBus extends PartSharedItemBus implements IInventoryDestin
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@Override
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public boolean canInsert( final ItemStack stack )
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{
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if( stack.isEmpty() || stack.getItem() == null )
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if( stack.isEmpty() || stack.getItem() == Items.AIR )
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{
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return false;
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}
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@@ -19,6 +19,7 @@
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package appeng.parts.automation;
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import net.minecraft.init.Items;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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@@ -117,7 +118,7 @@ public abstract class UpgradeInventory extends AppEngInternalInventory implement
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for( final ItemStack is : this )
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{
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if( is == null || is.getItem() == null || !( is.getItem() instanceof IUpgradeModule ) )
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if( is == null || is.getItem() == Items.AIR || !( is.getItem() instanceof IUpgradeModule ) )
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{
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continue;
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}
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@@ -91,13 +91,13 @@ public class PartConversionMonitor extends AbstractPartMonitor
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boolean ModeB = false;
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ItemStack item = player.getHeldItem( hand );
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if( item == null && this.getDisplayed() != null )
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if( item.isEmpty() && this.getDisplayed() != null )
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{
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ModeB = true;
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item = ( (IAEItemStack) this.getDisplayed() ).getItemStack();
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}
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if( item != null )
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if( !item.isEmpty() )
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{
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try
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{
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