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@@ -44,6 +44,7 @@ import appeng.tile.AEBaseTile;
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import appeng.tile.misc.TileVibrationChamber;
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import appeng.util.Platform;
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public final class BlockVibrationChamber extends AEBaseTileBlock
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{
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@@ -70,7 +71,7 @@ public final class BlockVibrationChamber extends AEBaseTileBlock
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@Override
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protected IProperty[] getAEStates()
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{
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return new IProperty[]{ ACTIVE };
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return new IProperty[] { ACTIVE };
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}
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@Override
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@@ -93,7 +94,7 @@ public final class BlockVibrationChamber extends AEBaseTileBlock
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return true;
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}
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@Override
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public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random r )
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{
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