Format sourcecode

This commit is contained in:
yueh
2017-07-20 21:17:10 +02:00
parent 66437897be
commit 621910df91
295 changed files with 2142 additions and 1562 deletions
@@ -1,3 +1,4 @@
package appeng.block.paint;
@@ -27,7 +28,8 @@ import appeng.helpers.Splotch;
/**
* Renders paint blocks, which render multiple "splotches" that have been applied to the sides of adjacent blocks using a
* Renders paint blocks, which render multiple "splotches" that have been applied to the sides of adjacent blocks using
* a
* matter cannon with paint balls.
*/
class PaintBakedModel implements IBakedModel
@@ -82,7 +84,8 @@ class PaintBakedModel implements IBakedModel
CubeBuilder builder = new CubeBuilder( vertexFormat );
float offsetConstant = 0.001f;
for( final Splotch s : splotches) {
for( final Splotch s : splotches )
{
if( s.isLumen() )
{
@@ -191,7 +194,6 @@ class PaintBakedModel implements IBakedModel
static List<ResourceLocation> getRequiredTextures()
{
return ImmutableList.of(
TEXTURE_PAINT1, TEXTURE_PAINT2, TEXTURE_PAINT3
);
TEXTURE_PAINT1, TEXTURE_PAINT2, TEXTURE_PAINT3 );
}
}