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@@ -67,19 +67,19 @@ public class AssemblerFX extends Particle implements ICanDie
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public void onUpdate()
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{
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this.prevPosX = this.posX;
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this.prevPosY = this.posY;
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this.prevPosZ = this.posZ;
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this.prevPosY = this.posY;
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this.prevPosZ = this.posZ;
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if (this.particleAge++ >= this.particleMaxAge)
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{
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this.setExpired();
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}
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if( this.particleAge++ >= this.particleMaxAge )
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{
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this.setExpired();
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}
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this.motionY -= 0.04D * (double)this.particleGravity;
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this.move(this.motionX, this.motionY, this.motionZ);
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this.motionX *= 0.9800000190734863D;
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this.motionY *= 0.9800000190734863D;
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this.motionZ *= 0.9800000190734863D;
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this.motionY -= 0.04D * (double) this.particleGravity;
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this.move( this.motionX, this.motionY, this.motionZ );
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this.motionX *= 0.9800000190734863D;
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this.motionY *= 0.9800000190734863D;
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this.motionZ *= 0.9800000190734863D;
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if( this.isExpired )
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{
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