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@@ -81,7 +81,8 @@ public class TileItemGen extends AEBaseTile implements IInventory
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{
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// Safeguard for crash
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ItemStack testStack = POSSIBLE_ITEMS.peek();
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if( testStack.isEmpty() ) testStack = new ItemStack(Blocks.COBBLESTONE, 1);
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if( testStack.isEmpty() )
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testStack = new ItemStack( Blocks.COBBLESTONE, 1 );
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return testStack;
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}
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