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@@ -78,7 +78,7 @@ public final class EntityChargedQuartz extends AEBaseEntityItem
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this.delay++;
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final int j = MathHelper.floor( this.posX );
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final int i = MathHelper.floor( (this.getEntityBoundingBox().minY + this.getEntityBoundingBox().maxY) / 2.0D );
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final int i = MathHelper.floor( ( this.getEntityBoundingBox().minY + this.getEntityBoundingBox().maxY ) / 2.0D );
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final int k = MathHelper.floor( this.posZ );
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IBlockState state = this.world.getBlockState( new BlockPos( j, i, k ) );
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@@ -70,7 +70,7 @@ public final class EntityGrowingCrystal extends EntityItem
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if( gc instanceof IGrowableCrystal ) // if it changes this just stops being an issue...
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{
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final int j = MathHelper.floor( this.posX );
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final int i = MathHelper.floor( (this.getEntityBoundingBox().minY + this.getEntityBoundingBox().maxY) / 2.0D );
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final int i = MathHelper.floor( ( this.getEntityBoundingBox().minY + this.getEntityBoundingBox().maxY ) / 2.0D );
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final int k = MathHelper.floor( this.posZ );
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final IBlockState state = this.world.getBlockState( new BlockPos( j, i, k ) );
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@@ -122,7 +122,8 @@ public final class EntitySingularity extends AEBaseEntityItem
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{
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while( item.getCount() > 0 && other.getCount() > 0 )
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{
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other.grow( -1 );;
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other.grow( -1 );
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;
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if( other.getCount() == 0 )
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{
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e.setDead();
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@@ -94,7 +94,8 @@ public final class EntityTinyTNTPrimed extends EntityTNTPrimed implements IEntit
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if( this.isInWater() && Platform.isServer() ) // put out the fuse.
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{
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AEApi.instance().definitions().blocks().tinyTNT().maybeStack( 1 ).ifPresent( tntStack -> {
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AEApi.instance().definitions().blocks().tinyTNT().maybeStack( 1 ).ifPresent( tntStack ->
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{
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final EntityItem item = new EntityItem( this.world, this.posX, this.posY, this.posZ, tntStack );
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item.motionX = this.motionX;
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@@ -128,14 +129,16 @@ public final class EntityTinyTNTPrimed extends EntityTNTPrimed implements IEntit
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// override :P
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void explode()
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{
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this.world.playSound( null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_GENERIC_EXPLODE, SoundCategory.BLOCKS, 4.0F, ( 1.0F + ( this.world.rand.nextFloat() - this.world.rand.nextFloat() ) * 0.2F ) * 32.9F );
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this.world.playSound( null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_GENERIC_EXPLODE, SoundCategory.BLOCKS, 4.0F,
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( 1.0F + ( this.world.rand.nextFloat() - this.world.rand.nextFloat() ) * 0.2F ) * 32.9F );
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if( this.isInWater() )
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{
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return;
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}
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for( final Object e : this.world.getEntitiesWithinAABBExcludingEntity( this, new AxisAlignedBB( this.posX - 1.5, this.posY - 1.5f, this.posZ - 1.5, this.posX + 1.5, this.posY + 1.5, this.posZ + 1.5 ) ) )
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for( final Object e : this.world.getEntitiesWithinAABBExcludingEntity( this,
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new AxisAlignedBB( this.posX - 1.5, this.posY - 1.5f, this.posZ - 1.5, this.posX + 1.5, this.posY + 1.5, this.posZ + 1.5 ) ) )
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{
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if( e instanceof Entity )
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{
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