Format sourcecode

This commit is contained in:
yueh
2017-07-20 21:17:10 +02:00
parent 66437897be
commit 621910df91
295 changed files with 2142 additions and 1562 deletions
@@ -970,13 +970,12 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, ITerminal
}
}
@Override
public boolean isEmpty()
{
// TODO Auto-generated method stub
return false;
}
@Override
public boolean isEmpty()
{
// TODO Auto-generated method stub
return false;
}
private class FluidHandler implements IFluidHandler
{
@@ -241,7 +241,7 @@ public class TileDrive extends AENetworkInvTile implements IChestOrDrive, IPrior
@MENetworkEventSubscribe
public void channelRender( final MENetworkChannelsChanged c )
{
this.recalculateDisplay();
this.recalculateDisplay();
}
@Override
@@ -92,8 +92,10 @@ public class TileIOPort extends AENetworkInvTile implements IUpgradeableHost, IC
private final ConfigManager manager;
private final int[] input = { INPUT_SLOT_INDEX_TOP_LEFT, INPUT_SLOT_INDEX_TOP_RIGHT, INPUT_SLOT_INDEX_CENTER_LEFT, INPUT_SLOT_INDEX_CENTER_RIGHT, INPUT_SLOT_INDEX_BOTTOM_LEFT, INPUT_SLOT_INDEX_BOTTOM_RIGHT };
private final int[] output = { OUTPUT_SLOT_INDEX_TOP_LEFT, OUTPUT_SLOT_INDEX_TOP_RIGHT, OUTPUT_SLOT_INDEX_CENTER_LEFT, OUTPUT_SLOT_INDEX_CENTER_RIGHT, OUTPUT_SLOT_INDEX_BOTTOM_LEFT, OUTPUT_SLOT_INDEX_BOTTOM_RIGHT };
private final int[] input = { INPUT_SLOT_INDEX_TOP_LEFT, INPUT_SLOT_INDEX_TOP_RIGHT, INPUT_SLOT_INDEX_CENTER_LEFT, INPUT_SLOT_INDEX_CENTER_RIGHT,
INPUT_SLOT_INDEX_BOTTOM_LEFT, INPUT_SLOT_INDEX_BOTTOM_RIGHT };
private final int[] output = { OUTPUT_SLOT_INDEX_TOP_LEFT, OUTPUT_SLOT_INDEX_TOP_RIGHT, OUTPUT_SLOT_INDEX_CENTER_LEFT, OUTPUT_SLOT_INDEX_CENTER_RIGHT,
OUTPUT_SLOT_INDEX_BOTTOM_LEFT, OUTPUT_SLOT_INDEX_BOTTOM_RIGHT };
private final AppEngInternalInventory cells;
private final UpgradeInventory upgrades;
@@ -134,7 +134,8 @@ public class TileSkyChest extends AEBaseInvTile implements ITickable
if( this.getPlayerOpen() == 1 )
{
this.getWorld().playSound( player, this.pos.getX() + 0.5D, this.pos.getY() + 0.5D, this.pos.getZ() + 0.5D, SoundEvents.BLOCK_CHEST_OPEN, SoundCategory.BLOCKS, 0.5F, this.getWorld().rand.nextFloat() * 0.1F + 0.9F );
this.getWorld().playSound( player, this.pos.getX() + 0.5D, this.pos.getY() + 0.5D, this.pos.getZ() + 0.5D, SoundEvents.BLOCK_CHEST_OPEN,
SoundCategory.BLOCKS, 0.5F, this.getWorld().rand.nextFloat() * 0.1F + 0.9F );
this.markForUpdate();
}
}
@@ -157,7 +158,8 @@ public class TileSkyChest extends AEBaseInvTile implements ITickable
if( this.getPlayerOpen() == 0 )
{
this.getWorld().playSound( player, this.pos.getX() + 0.5D, this.pos.getY() + 0.5D, this.pos.getZ() + 0.5D, SoundEvents.BLOCK_CHEST_CLOSE, SoundCategory.BLOCKS, 0.5F, this.getWorld().rand.nextFloat() * 0.1F + 0.9F );
this.getWorld().playSound( player, this.pos.getX() + 0.5D, this.pos.getY() + 0.5D, this.pos.getZ() + 0.5D, SoundEvents.BLOCK_CHEST_CLOSE,
SoundCategory.BLOCKS, 0.5F, this.getWorld().rand.nextFloat() * 0.1F + 0.9F );
this.markForUpdate();
}
}