Closes #1283: Add custom Callable to prevent memory leaks

This commit is contained in:
yueh
2015-08-06 23:30:26 +02:00
committed by thatsIch
parent 20a6e7631f
commit 621952e37d
10 changed files with 163 additions and 77 deletions
+5 -10
View File
@@ -19,30 +19,25 @@
package appeng.util;
import java.util.concurrent.Callable;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
public class BlockUpdate implements Callable
public class BlockUpdate implements IWorldCallable<Boolean>
{
final World w;
final BlockPos pos;
public BlockUpdate( World w, BlockPos pos )
public BlockUpdate( BlockPos pos )
{
this.w = w;
this.pos=pos;
}
@Override
public Object call() throws Exception
public Boolean call( World world ) throws Exception
{
if( this.w.isBlockLoaded( this.pos ) )
if ( world.isBlockLoaded( this.pos ) )
{
this.w.notifyNeighborsOfStateChange( this.pos, Platform.AIR_BLOCK );
world.notifyNeighborsOfStateChange( this.pos, Platform.AIR_BLOCK );
}
return true;