Fix server-side problems.
This commit is contained in:
@@ -152,12 +152,23 @@ import appeng.worldgen.ChargedQuartzOreConfig;
|
||||
import appeng.worldgen.ChargedQuartzOreFeature;
|
||||
import appeng.worldgen.meteorite.MeteoriteStructure;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
public abstract class AppEngBase implements AppEng {
|
||||
|
||||
protected AdvancementTriggers advancementTriggers;
|
||||
|
||||
// WTF is this doing? Should this be a ThreadLocal???
|
||||
private PlayerEntity renderModeBased;
|
||||
/**
|
||||
* While we process a player-specific part placement/cable interaction packet,
|
||||
* we need to use that player's transparent-facade mode to understand whether
|
||||
* the player can see through facades or not.
|
||||
* <p>
|
||||
* We need to use this method since the collision shape methods do not know
|
||||
* about the player that the shape is being requested for, so they will call
|
||||
* {@link #getCableRenderMode()} below, which then will use this field to figure
|
||||
* out which player it's for.
|
||||
*/
|
||||
private final ThreadLocal<PlayerEntity> partInteractionPlayer = new ThreadLocal<>();
|
||||
|
||||
public AppEngBase() {
|
||||
if (AppEng.instance() != null) {
|
||||
@@ -423,18 +434,13 @@ public abstract class AppEngBase implements AppEng {
|
||||
}
|
||||
|
||||
@Override
|
||||
public CableRenderMode getRenderMode() {
|
||||
if (this.renderModeBased == null) {
|
||||
return CableRenderMode.STANDARD;
|
||||
}
|
||||
|
||||
return this.renderModeForPlayer(this.renderModeBased);
|
||||
public CableRenderMode getCableRenderMode() {
|
||||
return this.getCableRenderModeForPlayer(partInteractionPlayer.get());
|
||||
}
|
||||
|
||||
// FIXME this is some hot shit _FOR WHAT_?
|
||||
@Override
|
||||
public void updateRenderMode(final PlayerEntity player) {
|
||||
this.renderModeBased = player;
|
||||
public void setPartInteractionPlayer(final PlayerEntity player) {
|
||||
this.partInteractionPlayer.set(player);
|
||||
}
|
||||
|
||||
protected final <T extends IBootstrapComponent> void callDeferredBootstrapComponents(Class<T> componentClass,
|
||||
@@ -443,7 +449,7 @@ public abstract class AppEngBase implements AppEng {
|
||||
definitions.getRegistry().getBootstrapComponents(componentClass).forEachRemaining(invoker);
|
||||
}
|
||||
|
||||
protected CableRenderMode renderModeForPlayer(final PlayerEntity player) {
|
||||
protected final CableRenderMode getCableRenderModeForPlayer(@Nullable final PlayerEntity player) {
|
||||
if (player != null) {
|
||||
for (int x = 0; x < PlayerInventory.getHotbarSize(); x++) {
|
||||
final ItemStack is = player.inventory.getStack(x);
|
||||
|
||||
Reference in New Issue
Block a user