Fixes #1197 Vibration Chamber does produce AE, not ae
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@@ -62,7 +62,7 @@ public class GuiVibrationChamber extends AEBaseGui
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int k = 25;
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int k = 25;
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int l = -15;
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int l = -15;
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this.pb.setFullMsg( this.cvc.aePerTick * this.cvc.getCurrentProgress() / 100 + " ae/t" );
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this.pb.setFullMsg( this.cvc.aePerTick * this.cvc.getCurrentProgress() / 100 + " AE/t" );
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if( this.cvc.getCurrentProgress() > 0 )
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if( this.cvc.getCurrentProgress() > 0 )
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{
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{
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